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[Solved] Please help me for Unepic pc game

 
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Hooreeeyyy
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PostPosted: Mon Jul 29, 2013 8:55 am    Post subject: [Solved] Please help me for Unepic pc game Reply with quote

I know that a CT is already available but I'm trying to create a trainer on my own. I tried to change the value of my arrows:

1) Changed/Unchanged for byte search. Found and added byte.

2) Find out what writes to this address gives only 1 location:

unepic.exe+93BD8 - 72 2A - jb unepic.exe+93C04

But this location is actually a jump? How is a jump writing to our memory location?





3) So I tried doing a break and trace on this jb instruction and I got only 1 address repeated all the way:



What am I doing wrong here?


Last edited by Hooreeeyyy on Sun Aug 04, 2013 1:25 am; edited 1 time in total
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Dark Byte
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PostPosted: Mon Jul 29, 2013 9:42 am    Post subject: Reply with quote

Did you also do step 1.5? Confirm that changing the byte has a lasting effect in the game?

Rep movsd copies the memory from one location to another, so it looks like the address you found is for display purpose only

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Hooreeeyyy
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PostPosted: Tue Jul 30, 2013 11:17 am    Post subject: Reply with quote

Hi DarkByte, thanks a load for replying to this. You bring up a good point. I was not able to find a value that has a noticeable effect in the game. I basically did the following steps:

1) Scan repeatedly using changed/unchanged

2) Keep firing arrows while scanning

3) Narrowed it down to about a 100 entries. But after that no matter how many times I do they all stay.

Things I Tried to reduce these entries further:

* Try to freeze the numbers a couple at a time => doesn't work the game crashes before I can locate the numbers

*Randomly try to modify some of these values => has no intended effect on the game

* Randomly tried on one of these values => (my first post)
[/b]
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Hooreeeyyy
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PostPosted: Wed Jul 31, 2013 11:38 am    Post subject: Reply with quote

Bump. Could someone please help me?
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Dark Byte
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PostPosted: Wed Jul 31, 2013 11:55 am    Post subject: This post has 1 review(s) Reply with quote

perhaps something went wrong during your scan ? (you scanned for changed when it didn't change)

Or perhaps it's not stored as a 1 byte ?

e.g: (if it's a 1 bit value shifted along a 2 byte value)
scan 1: 20 00
scan 2: 40 00
scan 3: 80 00
scan 4: 00 01
scan 5: 00 02
scan 6: 00 04

scan 1 to 3 remove byte 2 and scan 4 to 6 remove byte 1 , removing both bytes

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Hooreeeyyy
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PostPosted: Wed Jul 31, 2013 10:53 pm    Post subject: Reply with quote

I like this idea. So if we search with byte we might miss some important values. Instead I should search for a higher value type. I'll try this out and see what happens. I think it's better to start from the larger value type (like double or float) and work my way downwards if that doesn't work to avoid this problem.

Edit: This problem is solved. Thanks a lot for your help DarkByte!
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