Posted: Wed Jul 10, 2013 8:50 pm Post subject: Do trainer addresses stay?
I tried just doing tables but they dont work because the addresses in most games change. So i learned there is something called a trainer. If i make a trainer will it work again even if the addresses change? I dont want to spend so much time learning then making a trainer to realize it only works once. _________________
Games are just one's and zero's but it it can sure screw someone over.
You must know about pointers. static and non-static how to find it? how to use it etc etc. create tables using pointers and addresses doesnt change.
see this video to know abt pointers
Joined: 19 Apr 2010 Posts: 45 Location: The Netherlands
Posted: Thu Jul 11, 2013 1:50 pm Post subject:
Nope, addresses change all the time. Some are easier to find back then other. There are enough tutorials on how to find them. heck there is even a tutorial on how to find inside CE itself (If i'm correct)
What did you mean by address?
What have you done can you please elaborate?
Have you done pointerscan ?
Did You mean you scanned for a value which is stored in an address that only changed at every level or every time of relaunching game? Then do pointerscan to find static pointer.
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