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pixellegolas How do I cheat?
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Joined: 21 Apr 2013 Posts: 2 Location: Sweden
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Posted: Sun Apr 21, 2013 3:01 pm Post subject: Found pointer for game, change after restart |
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Hi guys! First post here and I will get straight to the point
I am playing an online game called warframe and trying to get the x,y,z coordinates. I have of course looked at countless youtube clips to "try" to understand what I am doing.
This is what I have done:
Search for unknown value, float
Run up stairs, search increase
Run down, search decrease
I get finally a float value that I lock and my char is locked in Y (if Y is up)
Great! Found the value.
Right-click and pointerscan
Result about 600.000 with basic settings.
Now I after I for example teleport outside map I fall and die
The float value is reset
Find the new float value
rescab the pointerscan list with the new address
Nothing....the list shows 0
What do I do now?
PS. Found x and y coordinates thanks to the float by dissect data/structures
I am trying to attach a pictures showing all windows from a found float here
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Dark Byte Site Admin
Reputation: 468
Joined: 09 May 2003 Posts: 25715 Location: The netherlands
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Posted: Sun Apr 21, 2013 4:27 pm Post subject: |
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600000 is way to little for the initial scan
Try a structsize of 4096 and/or a level higher than 5
Don't go too far at once though as each increase makes the scan take exponentially longer, and clicking stop is as good as deleting your results
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pixellegolas How do I cheat?
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Joined: 21 Apr 2013 Posts: 2 Location: Sweden
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Posted: Sun Apr 21, 2013 4:32 pm Post subject: |
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Ah ok, I managed to filter this out with second scan to 56 addresses that then became 0 at third try. I guess it hadent found the real ones because of level 5 etc.
I will try tomorrow again with hopefully a larger table.
Is it good to use the "filter address that are...wrong"? Dont remember the name. I mean, if I just restart game a couple of times it should filter out quite a few that has no info at all
Edit:
2 stupid noob questions:
1. If I reduce graphics in game to bare minimum, will that mean less addresses to search through?
2. When I find the float, I also find a assembly code for it.
Could I write down that code, and later search for that same assembly code that actually access the new float (after a game restart)? Is this a "method" to use?
UPDATE:
Well thanks to your input my first scan became 1.1billion and on next scan I got 6000. The first 3 floats now seem to be the actual base because locking them worked Thanks!
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