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Reading a pointer from flash game

 
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Spawnova
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Joined: 12 Feb 2013
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PostPosted: Tue Feb 12, 2013 11:34 pm    Post subject: Reading a pointer from flash game Reply with quote

I'd like to know if it's possible to find a pointer for a server sided flash game.

Please understand, I do not want to change the pointer I simply want to read from it.

I've been at work for a while trying to figure it out on my own doing the manual way and the pointer scan way both of which never yield anything, that's why I'm now here wondering if it's just not possible.

The game I'm trying to get the pointer from is Dawn of the Dragons, a google search will provide a link.
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++METHOS
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PostPosted: Wed Feb 13, 2013 12:31 am    Post subject: Reply with quote

Quote:
I do not want to change the pointer I simply want to read from it.
I am perplexed by this statement.

Carry on...
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Spawnova
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PostPosted: Wed Feb 13, 2013 12:43 am    Post subject: Reply with quote

I make flash game bots as a hobby to broaden my programming abilities while having fun doing it, I use AutoHotKey and it has the capabilities to read memory addresses as well as everything else I need, using this method instead of a gdip+ pixel comparison has sped up the loop speed by quite a bit but I have to manually find and enter 4 addresses before starting it.
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HowdyEngine
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PostPosted: Thu Feb 21, 2013 9:50 am    Post subject: Reply with quote

[SKIP IF YOU WANT]
I'm trying to do pretty much the same thing and with the same game (Dawn of the dragons)!
I don't think this game is heavily protected or anything so it shouldn't be that much trouble. I have read elsewhere that changing values e.g. to regen stamina faster could give you extra "stamina" but it would then be compared server-side to not be correct and you got banned. This is nothing I'm into though.
[/SKIP IF YOU WANT]


To get to the point, I'm trying the same thing, I just want to READ values, not change/inject etc. I can easily find values like HP, energy, stamina, honor etc. but when I reload the addresses are not valid any more. I have tried both manually tracing back pointers and using pointer scanner to level 7. Nothing stays after reloading.

I have now started to learn more about Array of Bytes scanning and such, which I assume could be an/the answer. Usually though this is to identify functions or instructions, not so often variables (from what I seen). I haven't found any tutorial that involves reading variables, only altering the code, which I don't have any use for.

I just want to be able to read using e.g. AutoHotkey, the values of HP, energy, stamina, honor etc. in Dawn of the dragons, then do some calculations on them externally, not change anything.

I assume that the main problem is that in FlashPlayerPlugin_11.*.... which is the process to work with (in Firefox), the base address changes for the game.

So, anyone who can help on this? As said, I found no tutorials so far that actually deals with the Flashplayer v. 11.5+ issues and things like just finding and reading values.

I'm using:
Firefox
FlashPlayerPlugin v. 11.6.602.168
Cheat Engine 6.2
Win7 x64
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