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grasmanek94 Master Cheater
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Joined: 03 Jun 2008 Posts: 283 Location: The Netherlands
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Posted: Sat Sep 21, 2013 3:09 pm Post subject: How to compare pointer scans for different addresses? |
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Like, I have the pointer scan of health and pointer scan of armour, how would I compare them to get the player base address?
As for now I do this manually but it's really time consuming when you are left with 100+ pointers.
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25821 Location: The netherlands
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Posted: Sat Sep 21, 2013 3:23 pm Post subject: |
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you could use lua to walk through the list in both windows and check for common base and subitems, but I'm not sure it's that easy (and it's slow if there are a lot of items in the list, since each entry of list1 needs to be checked against every entry in list2)
Ammo might not even be related to player base
I think it's easier to just check the address of ammo and the address of health and see if they are nearby
Or else pick a few pointers, look at them in the "change address" window, and see if there's a common destination between them
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grasmanek94 Master Cheater
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Joined: 03 Jun 2008 Posts: 283 Location: The Netherlands
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Posted: Sat Sep 21, 2013 3:44 pm Post subject: |
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Alrighty, would be cool if you could implement some kind of (smart?)comparision feature
And lua.. I suck xD
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