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Gwinx Advanced Cheater
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Posted: Mon Apr 16, 2012 8:36 pm Post subject: Is it illegal to produce and sell MMOG trainers? |
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Yes/no? Why?
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goat69 Master Cheater
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Posted: Mon Apr 16, 2012 9:15 pm Post subject: |
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Not really.
It's your created material.
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Cryoma Member of the Year
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Posted: Mon Apr 16, 2012 9:47 pm Post subject: |
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What happened to my long ass post?
To summarize: if your product in any way takes apart or modifies the code of copyrighted software without a license or other form of permission it is illegal to distribute, let alone sell.
If you simply input data to the software through task automation or botting, you're safe, but watch out for copyright infringement of names or logos etc.
I know this because I sell game bots and our group has a lawyer that has done intimate research on the topic.
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Gwinx Advanced Cheater
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Posted: Mon Apr 16, 2012 9:59 pm Post subject: |
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Cryoma wrote: | What happened to my long ass post?
To summarize: if your product in any way takes apart or modifies the code of copyrighted software without a license or other form of permission it is illegal to distribute, let alone sell.
If you simply input data to the software through task automation or botting, you're safe, but watch out for copyright infringement of names or logos etc.
I know this because I sell game bots and our group has a lawyer that has done intimate research on the topic. |
So in other words, I can sell bots, fly hacks, "god modes", and anything that has to do with memory editing?
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Cryoma Member of the Year
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Posted: Mon Apr 16, 2012 10:44 pm Post subject: |
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Gwinx wrote: | Cryoma wrote: | What happened to my long ass post?
To summarize: if your product in any way takes apart or modifies the code of copyrighted software without a license or other form of permission it is illegal to distribute, let alone sell.
If you simply input data to the software through task automation or botting, you're safe, but watch out for copyright infringement of names or logos etc.
I know this because I sell game bots and our group has a lawyer that has done intimate research on the topic. |
So in other words, I can sell bots, fly hacks, "god modes", and anything that has to do with memory editing?  |
Variable and other memory modifying, yes.
Just no modding, injection, or reflection.
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atom0s Moderator
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Joined: 25 Jan 2006 Posts: 8587 Location: 127.0.0.1
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Posted: Mon Apr 16, 2012 10:59 pm Post subject: |
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It depends on the nature of your hack(s).
Selling work you have made is perfectly legal as long as it doesn't infringe on the copyright(s) of the game, the game company, or any company associated with that game.
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Variable and other memory modifying, yes.
Just no modding, injection, or reflection.
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Injection and reflection is entirely fine. Once the game is loaded into your memory, the law no longer protects the games current state on your machine. Only the binary is protected by the copyright law. However, if you alter the binary (even loading it yourself into memory first without hard-editing the disk copy) you are still infringing on their material. (See the WoWGlider case about that.
Modding depends on the TOS/EULA of the game. If they allow certain third party applications and mods, then its within their guidelines and bounds based on what is allowed and what isn't.
Another thing to keep in mind is to avoid ever using the name of the game in your product(s) name. Short-version or full, you can be sued for intellectual property damages if you use their name. Also avoid selling your applications. A method to avoid being taken to court for making MMO cheats is to sell subscriptions to your site, which give access to use the tools and applications.
Either way, you still have the ability to be sent a DMCA notice if the company wishes. It's the law that it is up to the company to protect their properties, not the laws. So you wont get in trouble unless the company specifically comes after you themselves.
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Cryoma Member of the Year
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Posted: Mon Apr 16, 2012 11:35 pm Post subject: |
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Wiccaan wrote: | Once the game is loaded into your memory, the law no longer protects the games current state on your machine. Only the binary is protected by the copyright law. |
This is news to me, thanks.
As for modding, I'm not so sure it'd be legal to sell a modded version of software, since selling is OP's concern.
But yes, it's entirely up to the copyright-holder to pursue legal action or not.
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Gwinx Advanced Cheater
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Posted: Tue Apr 17, 2012 12:54 am Post subject: |
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Wow, thank you very much for creating all of the useful posts! I have another question, just to be clear, would I be violating any copyright laws if I were to use any of the game's item name, map name, item ID, map ID in my trainer? Oh, sorry, and... what do you mean by, "alter the binary..."?
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Dark Byte Site Admin
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Posted: Tue Apr 17, 2012 3:39 am Post subject: |
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The author that created a bot for WoW (glider) got sued and lost their case (because it made a copy of the ram, so, copyright infringement)
The author that created a bot for runescape got sued and lost their case as well (not really clear on why this one, I think because they sold it)
Also Blizzard suing maphack authors for sc2 (Really, don't even buy diablo 3)
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Kavvman Master Cheater
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Gwinx Advanced Cheater
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Posted: Tue Apr 17, 2012 9:17 am Post subject: |
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Kavvman wrote: | You are ruining the experience of other gamers by cheating online so that is one point that is against the game TOS obviously. Another thing that all have missed here is most online games have cheating protection, you need to disable that for your "trainer" to work which is against the protection and the game TOS as well so pretty much "illegal".
The short answer is if its online, its just a matter of popularity and damage your "work" is doing before they will be bothered enough to sue you. They obviously won't and can't bother with everyone.
I remember EA banning so many users on bf3 just cause they were making use of a glitch in the game (good thing i didn't hehe) so that just shows how strict game companies are regarding this. |
It doesn't take a bypass to make an excellent trainer. And your post just raise another question, what could happen if I violate a ToS? Does my account get suspended (if so, I don't really care - lol)? Will I get sued? D:
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atom0s Moderator
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Posted: Tue Apr 17, 2012 10:13 am Post subject: |
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In most cases the company will just send you a DMCA notice first. They are basically required to by law to do it. After that it is up to them to choose what else they feel is appropriate to protect their assets.
In most cases, they'll leave you alone if you comply with their DMCA notice.
But it depends on the company and how much they actually care.
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Gwinx Advanced Cheater
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Posted: Tue Apr 17, 2012 9:39 pm Post subject: |
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why did gamersoul got sued?
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Slugsnack Grandmaster Cheater Supreme
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Posted: Wed Apr 18, 2012 10:03 am Post subject: |
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Cryoma wrote: | Gwinx wrote: | Cryoma wrote: | What happened to my long ass post?
To summarize: if your product in any way takes apart or modifies the code of copyrighted software without a license or other form of permission it is illegal to distribute, let alone sell.
If you simply input data to the software through task automation or botting, you're safe, but watch out for copyright infringement of names or logos etc.
I know this because I sell game bots and our group has a lawyer that has done intimate research on the topic. |
So in other words, I can sell bots, fly hacks, "god modes", and anything that has to do with memory editing?  |
Variable and other memory modifying, yes.
Just no modding, injection, or reflection. |
Injection works through memory modifying. Not even sure what 'reflection' you're referring to in this case.
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Obitio Advanced Cheater
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Joined: 09 Apr 2012 Posts: 68 Location: null
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Posted: Thu Apr 19, 2012 3:09 pm Post subject: |
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lol I heard s4hnx hacks on wolfteam got sued.And b6ooy had some trouble I think..but I'm not sure..then there's Joel's super hack.He sells the hack lol but I'm not sure about anything else.
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