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Hack Time counter in dungeon defenders ?

 
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Butor20022
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PostPosted: Wed May 09, 2012 10:46 pm    Post subject: Hack Time counter in dungeon defenders ? Reply with quote

Anyone successful at freezing the time (or giving it a large value) in DD ?
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igor
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PostPosted: Wed May 09, 2012 11:49 pm    Post subject: Reply with quote

Search increased/decreased value for time
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Butor20022
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PostPosted: Thu May 10, 2012 5:53 am    Post subject: Reply with quote

SvcHost wrote:
Search increased/decreased value for time



I could find the address where the value of the counter is stored. But changing its value had not effect.

I tried "find out what writes to this address" and
it points to an instruction like "move [ESI],eax"

I tried replacing with "mov [ESI],00000063 hoping it would assign a
constant value to the counter.

However, it seems to mess up the game (the enemies are no longer coming
out from the doors)
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igor
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PostPosted: Thu May 10, 2012 1:09 pm    Post subject: Reply with quote

Butor20022 wrote:
I could find the address where the value of the counter is stored. But changing its value had not effect.
Perhaps you found copy of time not the original one.
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Butor20022
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PostPosted: Thu May 10, 2012 3:41 pm    Post subject: Reply with quote

SvcHost wrote:
Butor20022 wrote:
I could find the address where the value of the counter is stored. But changing its value had not effect.
Perhaps you found copy of time not the original one.


Welll the orignal one would have to be stored in a different form then because only one address did correspond to the displayed timer.

Since the timer starts at 90s and drops down to 0s, maybe the true counter variable is an increment (from 0 to 90)...I will try to search for that.
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igor
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PostPosted: Thu May 10, 2012 10:13 pm    Post subject: Reply with quote

Also you can try changed/unchanged value. And also select scan type to all bytes to double.
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Butor20022
How do I cheat?
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PostPosted: Thu May 10, 2012 10:17 pm    Post subject: Reply with quote

SvcHost wrote:
Also you can try changed/unchanged value. And also select scan type to all bytes to double.




Was successful by searching for a "float".
The address has to be re-activated otherwise the "combat phase" wont start, but you can take as long as you want to setup the defense on insane mode
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