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Kurifodo I post too much
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Joined: 09 Oct 2008 Posts: 2782
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Posted: Mon Feb 20, 2012 10:09 am Post subject: Dark Byte |
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Could you possibly add a new section for Unity3D and WebGL. And possibly
make sub sections for them like hacks, releases, help in coding/creating
games/apps in webgl & unity. They are starting to get pretty popular and
could bring some traffic to the site. Plus some of them are really good like
http://unity3d.com/gallery/made-with-unity/game-list
BeGone is one i have taken a fancy too.
@others on the forum, if you support leave comments on why or why not below.
Thanks, imposter
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Anon |
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Cryoma Member of the Year
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Joined: 14 Jan 2009 Posts: 1819
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Posted: Mon Feb 20, 2012 11:51 am Post subject: |
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#3 General Gamehacking
#79 Game Development
They exist.
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Geri Moderator
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Joined: 05 Feb 2010 Posts: 5627
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Posted: Mon Feb 20, 2012 3:28 pm Post subject: |
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Unity games are really having some good potential though after checking some of their codes, they are working very similarly to normal games. In terms of game hacking, unity games are not really different from an average game, except that you need to use aobscan to locate the codes. But they are certainly not as messy as flash games. So as I have seen so far, average game hacking methods will work just fine in unity games too. Correct me if I am wrong, I have seen just a very few games only.
About having a new section to discuss them, why not. They are really different from both flash games and normal games, but regarding the reverse engineering part, I think it doesn't need a new section.
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Kurifodo I post too much
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Joined: 09 Oct 2008 Posts: 2782
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25907 Location: The netherlands
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Posted: Mon Feb 20, 2012 3:56 pm Post subject: |
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I'll think about it. As for traffic though i already get too much, even with my download mirror i often get over the 10TB datalimit a month
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Do not ask me about online cheats. I don't know any and wont help finding them.
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Geri Moderator
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Posted: Tue Feb 21, 2012 9:38 am Post subject: |
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Some of those games on the list are very easy to hack. They are working exactly like normal games. If you wouldn't see the Unity logo on them, you wouldn't even notice the difference.
On the other hand, most of the games are for multiplayer, except a few.
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Kurifodo I post too much
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Posted: Tue Feb 21, 2012 10:07 am Post subject: |
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uberstrike is a pretty indepth game i was really surprised
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Geri Moderator
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Posted: Tue Feb 21, 2012 11:29 am Post subject: |
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I didn't say they are primitive or something, just that reverse engineering them is working pretty much the same way as with a normal game.
In fact, I think Unity is pretty good. I have seen some very nice games (2D and 3D alike). I see potential in it for both single player and multiplayer games. It needs much less resources than a flash game, fully supporting 3D so developers can make very good looking games with it. It isn't a coincidence that more and more developers are deciding to use Unity instead of flash.
For having a different section for it, no idea if it is really needed. I have made cheats for some single player Unity games and people didn't even notice that they are using Unity engine. They look just the same as a normal game. And for browser-based Unity games, all I have seen was multiplayer so far.
So unless there are singleplayer browser-based Unity games that are worth to talk about, you couldn't really fill up a section with Unity games.
| Charhard wrote: | | uberstrike is a pretty indepth game i was really surprised |
Battlestar Galactica Online is also using Unity. If you think Uberstrike is complex, take a look at BGO. I don't like the game (lame control, too easy), but it shows what can you do with the engine. It's a fully 3D space "sim". Not an X3, but still pretty good. If it would have better controls etc, maybe I would play it.
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