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vegettadbz Cheater
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Joined: 01 Dec 2010 Posts: 28
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Posted: Wed Dec 07, 2011 2:16 am Post subject: Fast process |
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Hey guys!
I just want to make a hack for fast processing. I have found the code.
It looks like this
fstp dword ptr [esi+00000150].
I usually change the above code to this one
add [esi+00000150], num (num--> a big value)
Well, the thing is that fast process do work, but i can't collect the stuffs... :/.
What I mean. The building works fast but when process is complete stuffs doesn't appear. They are stacked into the building for some reason...
What cause this problem? Can you help me?
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25827 Location: The netherlands
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Posted: Wed Dec 07, 2011 8:44 am Post subject: |
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Make sure it's not an online game because speed of construction is never decided by you in those games
If that's not the case then perhaps there is a secondary timer. One timer for updating the screen and one timer that dictates when the construction is done
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vegettadbz Cheater
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Joined: 01 Dec 2010 Posts: 28
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Posted: Wed Dec 07, 2011 10:02 am Post subject: |
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| Dark Byte wrote: | Make sure it's not an online game because speed of construction is never decided by you in those games
If that's not the case then perhaps there is a secondary timer. One timer for updating the screen and one timer that dictates when the construction is done |
Hey Dark Byte!
Nope, it's not an online game.
Well, i think that the address is the correct.. When I do the scanning, I find some addresses. There is one that freezes the contraction rate (there is a green bar in the game which shows that).
When it is frozen, construction doesn't complete. If it is unfrozen everything is back to normal. I have done the scanning 3 times and every time I find the new address I come up with this code:
fstp dword ptr [esi+00000150].
Anyway I will try once again the scanning.
If you have any idea, I am glad to hear you.
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25827 Location: The netherlands
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Posted: Wed Dec 07, 2011 11:51 am Post subject: |
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Could still be it's the code to update the progressbar instead.
Perhaps the time of finished construction is actually stored as a static variable that is being compared to the current game time
e.g: You do a build command and it stores that the object's finish time is currentgametime+5000
The progressbar then just has to render the difference between the current time and the finishtime
Anyhow:
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When it is frozen, construction doesn't complete
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Does that mean that if you wait forever it will never be build ?
C&C Arena (sorry C&C4) has a similar 'problem'. The finished time needs to be at 100% for a second before the next construction command will start.
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Do not ask me about online cheats. I don't know any and wont help finding them.
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vegettadbz Cheater
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Joined: 01 Dec 2010 Posts: 28
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Posted: Wed Dec 07, 2011 3:06 pm Post subject: |
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Anyhow:
When it is frozen, construction doesn't complete
Does that mean that if you wait forever it will never be build ?
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Yep. If I wait forever it will never be build. I tried a couple of times again and I still come up with this code (see attachment).
The funny thing is that I have already hacked another option (fast car) for this game which is the same with fast process. :/.
I also tried a ''mov'' command. I waited until the process is completed, I checked the value and I typed a ''mov'' command as follows
mov [esi+00000150], value.
Unfortunately it didn't work. I might did something wrong with this... :/
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