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how to add kernelmode debugger to my uce?

 
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maplecheck
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PostPosted: Thu Feb 24, 2011 4:06 am    Post subject: how to add kernelmode debugger to my uce? Reply with quote

HI, DB, it's me. Laughing

My uce is made with ce5.2, I want to add kernelmode debugger with ce6.0 to my uce, I can make the new kernel driver, then use the KernelDebuggerInterface function replace to old function, is it ok?


like, KernelDebuggerInterface.DebugActiveProcess replace to old DebugActiveProcess
KernelDebuggerInterface.WaitForDebugEvent replace to old WaitForDebugEvent

is this way ok?

PS: why are you use lazarus to bulid ce? why not use delphi?
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Dark Byte
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PostPosted: Thu Feb 24, 2011 6:55 am    Post subject: Reply with quote

if your uce is based on 5.2 then don't just replace the driver but replace almost all of the debugger functions as well. The whole debugger has been redesigned

Not only have the api's been moved to a new interface, hey have also been changed (setthreadcontext has an extra parameter)

As for lazarus: It can build 64-bit and now people don't have to buy delphi 7 enterprise anymore

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maplecheck
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PostPosted: Thu Feb 24, 2011 9:30 am    Post subject: Reply with quote

thank you. but I need kernel mode debugger to debug game with hackshield, and what a easy way to make?
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Dark Byte
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PostPosted: Thu Feb 24, 2011 10:36 am    Post subject: Reply with quote

add the new debugger units and replace the old ones, and see if you can figure out how to make them work

Or just make a uce out of ce 6

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maplecheck
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PostPosted: Thu Feb 24, 2011 12:13 pm    Post subject: Reply with quote

I think make a uce of ce6 is easy. Wink

but I want to convert lazarus to delphi, how can I do?
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Dark Byte
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PostPosted: Thu Feb 24, 2011 3:58 pm    Post subject: Reply with quote

rename the lfm's to dfm's and try loading that
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maplecheck
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PostPosted: Fri Feb 25, 2011 4:08 am    Post subject: Reply with quote

my god, it's too more different type to changed.......
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