Joined: 09 May 2003 Posts: 25831 Location: The netherlands
Posted: Sun Jan 30, 2011 1:48 pm Post subject:
well, you could inject the lua dll's and then on hooked routines call the lua functions you want, but keep in mind that for now you have to define those functions yourself
also, the keypress function in ce's lua won't work on an minimized game either. For that you have to send specific messages to the target's game window or a hook somewhere.
In the end, it might be easier to write a dll in a language you know and inject that _________________
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I've never played around with dll injections, although it does sound like something I'd enjoy. I imagine it's kinda like writing Greasemonkey scripts but for stuff outside the web, am I wrong?
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