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Looking For Partner
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DJK
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PostPosted: Sun Sep 26, 2010 3:41 pm    Post subject: Looking For Partner Reply with quote

Hey

Let me introduce myself, 28, programmer, wife, halfly owned kid and wholy owned cat.

I do a lot of programming, commericaly and hobby based. Other then that I fill my time with playing most of the latest games on PC.

To get to the point, I'm looking for someone who both is a skilled CE user as well as have a soft spot for gaming for a new project. The idea is to bundle your CE skills with my Programming capabilities.

If any game is needed (which you don't happen to have) I will provide you with a working legal copy of said game for free but I'm not looking for people in it for free games...

You don't have to be the god of CE but you do have to know a little more then altering a 4byte static address to change Mario's (just an example here :p) lives from 3 to 99 Smile

If you are interested, post your email on pm so I can get in touch with you or contact me on msn on "[email protected]"

Thanks for reading.
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Fantasy
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PostPosted: Mon Sep 27, 2010 12:05 am    Post subject: Reply with quote

And why do you need me again? ..

If you're a programming person, you should have absolutely NO trouble at all taking the Cheat Engine tutorial atleast through half the steps, and be able to do all that yourself.
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DJK
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PostPosted: Mon Sep 27, 2010 9:15 am    Post subject: Reply with quote

Hey Fantasy,

I know what your trying to say but well.. memory/hex editing has never been my cup of tea.. I had to include a native hex browser/editor for a customer way back in the day and in the end I just bought the source code for that part of the app.

I have a basic understanding but at this time I'm looking for a passionate gamer interested in working together on this for an undefined period of time. I'm not asking for days upon days of your time. The programming side is the biggest clunk of work. I suspect a reasonable skilled CE user can do most of the CE side in a couple of hours. I already have my time cut out for me so while yes, I could try and learn it myself.. I would prefer to have someone with me on this Smile Also it's just more fun to share creative processes with someone else.
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AhMunRa
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PostPosted: Mon Sep 27, 2010 10:06 am    Post subject: Reply with quote

This wouldn't be for creating "For pay" multi player hacks would it?
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DJK
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PostPosted: Mon Sep 27, 2010 10:19 am    Post subject: Reply with quote

AhMunRa wrote:
This wouldn't be for creating "For pay" multi player hacks would it?


Hey,

Both short and long answer:
No. I'm not intending to provide any sort of multiplayer (free or otherwise) hacks.
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Geri
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PostPosted: Mon Sep 27, 2010 11:04 am    Post subject: Reply with quote

Quote:
The programming side is the biggest clunk of work. I suspect a reasonable skilled CE user can do most of the CE side in a couple of hours.


I don't really understand why do You need CE. Which part of it? Debugging? Searching for values or what? CE is a tool which can be used for many tasks. But I don't really understand why do You need CE to create a program unless You plan to make some crack/hack/etc for another program.

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If you are interested in any of my crappy articles/tutorials about CE and game hacking, you can find them here:
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DJK
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PostPosted: Mon Sep 27, 2010 11:29 am    Post subject: Reply with quote

Geri wrote:
Quote:
The programming side is the biggest clunk of work. I suspect a reasonable skilled CE user can do most of the CE side in a couple of hours.


I don't really understand why do You need CE. Which part of it? Debugging? Searching for values or what? CE is a tool which can be used for many tasks. But I don't really understand why do You need CE to create a program unless You plan to make some crack/hack/etc for another program.


Except the crack/hack part you hit the nail on the head. I need the values from CE to use them in the program. As mentioned I don't really have a lot of CE or memory editing experience. I do have source code to detect the process, attach the handle, locate the mem address and change values. But I need to have the data to crunch in the variables.

I made some easy tests with CE to check my programming side funtionalty but for the more advanced stuff I need someone who can do stuff like that in faster and more efficient ways Smile
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Dark Byte
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PostPosted: Mon Sep 27, 2010 12:01 pm    Post subject: Reply with quote

In short from what I understand:
He wants to create game trainers but has no idea how to do advanced cheats so he's asking people to help him with that

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Geri
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PostPosted: Mon Sep 27, 2010 12:18 pm    Post subject: Reply with quote

Or He want to write a program which is displaying the remaining time until detonation on nuclear bombs.
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My trainers can be found here: http://www.szemelyesintegracio.hu/cheats

If you are interested in any of my crappy articles/tutorials about CE and game hacking, you can find them here:
http://www.szemelyesintegracio.hu/cheats/41-game-hacking-articles

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DJK
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PostPosted: Mon Sep 27, 2010 12:32 pm    Post subject: Reply with quote

Dark Byte wrote:
In short from what I understand:
He wants to create game trainers but has no idea how to do advanced cheats so he's asking people to help him with that


There's a little bit more to it then that but ofcourse it's partly trainer related (as we are talking about Cheat Engine after all) but it's a lot bigger in scope and nothing compareable to the definition of a "trainer" either on this site or in general.

Also if your not interested in the idea, don't have the time or don't see yourself working together with someone else that's okay. But I see no reason to talk sarcasm, or "downplaying" anything without even knowing what the conception is to begin with. (This is not pointed at you in person DarkByte, (as I used your post to make this quote Smile just in general)

For those that ARE interested, (so far I had 2 responders on email but will have to talk on some direct chat application to see if it clicks a little), you are still welcome to contact me or let me contact you.
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AhMunRa
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PostPosted: Mon Sep 27, 2010 12:42 pm    Post subject: Reply with quote

DJK wrote:
but it's a lot bigger in scope and nothing compareable to the definition of a "trainer" either on this site or in general.

What's alot larger in scope than a trainer? Unless as I mentioned you are planning on selling what you are coding. Which there's nothing wrong with that, but it would cross the line when what you are making is solely reliant on CE for that data in the first place.

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DJK
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PostPosted: Mon Sep 27, 2010 1:00 pm    Post subject: Reply with quote

AhMunRa wrote:
DJK wrote:
but it's a lot bigger in scope and nothing compareable to the definition of a "trainer" either on this site or in general.

What's alot larger in scope than a trainer? Unless as I mentioned you are planning on selling what you are coding. Which there's nothing wrong with that, but it would cross the line when what you are making is solely reliant on CE for that data in the first place.


With a lot bigger in scope I mean the trainer functionality is only part of the packadge, not the packadge itself (like a traditional trainer). The program itself is cloud based and much broader. It's for the trainer aspect that I need some help from someone who is experienced in this field.

Not sure what you mean with the line crossing and CE data but I don't think whatever line there is, I am going to be crossing it Smile

EDIT: I reread your crossing the line part a few times, and think I get what your meaning. But no, in no way is it solely reliant on CE data... heck im sure you can do it with other programs (or manually) if you are well experienced in this.
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AhMunRa
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PostPosted: Mon Sep 27, 2010 1:28 pm    Post subject: Reply with quote

By crossing the line I meant, using someone else's work to profit, IE: using CE in some way to locate memory offsets to whatever game is released, creating a trainer or cheat for it, and charging users a "premium" for access to the trainer, which and please correct me if I'm wrong is what a lot of cloud based sounds like. Personally I think of cloud based and larger in scope, I think of a stand alone trainer that encompasses a few games, and the user must authenticate to the database, I have seen several trainers use this method, while there is nothing at all wrong with it. It's not for me, I'd much rather give back to the community anything I produced.

Best of luck to you. And Happy Coding...

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Geri
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PostPosted: Mon Sep 27, 2010 1:37 pm    Post subject: Reply with quote

AhMunRa wrote:
By crossing the line I meant, using someone else's work to profit, IE: using CE in some way to locate memory offsets to whatever game is released, creating a trainer or cheat for it, and charging users a "premium" for access to the trainer, which and please correct me if I'm wrong is what a lot of cloud based sounds like. Personally I think of cloud based and larger in scope, I think of a stand alone trainer that encompasses a few games, and the user must authenticate to the database, I have seen several trainers use this method, while there is nothing at all wrong with it. It's not for me, I'd much rather give back to the community anything I produced.

Best of luck to you. And Happy Coding...


I don't think that someone would cross the line if He would ask money for trainers that was made by CE. They do this on CheatHappens too. What do You think they are using to make their trainers? Smile
Creating the script by Yourself and ask money for it is not wrong. You use CE as a tool but it is still Your work.
However in this case, it would be fair to contribute to Cheat Engine's development for example by sending donations to DB and everyone would be happy I think.

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My trainers can be found here: http://www.szemelyesintegracio.hu/cheats

If you are interested in any of my crappy articles/tutorials about CE and game hacking, you can find them here:
http://www.szemelyesintegracio.hu/cheats/41-game-hacking-articles

Don't request cheats or updates.
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AhMunRa
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PostPosted: Mon Sep 27, 2010 2:15 pm    Post subject: Reply with quote

That was my whole point in all my posts there Geri.
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