Joined: 17 Jun 2010 Posts: 5 Location: Dark Byte's Basement
Posted: Sun Aug 29, 2010 9:38 pm Post subject: [Question] Replacing AOBs in auto assembly without address?
Okay. I am hacking a flash game called Transformice. I have no intentions on finding the pointers and as all flash games, the address changes every time.
All hacks for this game include searching then replacing an AOB. That takes quite some time and I was wondering if there was possibly an auto assembly script that could do it for me?
Something to search 76 2a 11 03 00 00 29 d3 76 and change it to 76 2a 12 03 00 00 29 27 76, etc etc.
EDIT:
Searching an ASM probably isn't possible BUT, maybe it could just change EVERYTHING with 76 2a 11 03 00 00 29 d3 76 to 76 2a 12 03 00 00 29 27 76, which would only be 1 array in this case
EDIT:
okay basically I need to specify an address as ANYTHING (so it could like... change that part in addresses if it exists)
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum