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dharthoorn Advanced Cheater
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Joined: 27 Nov 2008 Posts: 84
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Posted: Fri May 07, 2010 3:10 am Post subject: [SUGGESTIONS] CE vs "The other debugger" |
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I like CE...a lot. In fact I like it so much I would rather use CE instead of any "other debugger" (I mean a certain Russian-made one) around. But I can't because CE misses some features that IMHO are "key" features in order to hack some games.
What CE painfully lacks;
1. Reverse byte-order searches.
- Some emulators (Dolphin for Wii & Gamecube) use reversed byte order. I do NOT want to do fancy work-arounds with hex byte arrays because it's a MAJOR pain. Especially when I have the reversed-byte search option under a button using "another debugger".
2. Memory view in selectable byte display (extended).
- In the "Display type" while browsing memory I'm still missing a lot of views. 1-byte, 2-byte, 3-byte and 8-byte integers, 6-byte, 8-byte and 10-byte floats (perhaps even null & pascal strings). And a check box for reverse byte order for all of the above would be great. I use these views a lot when looking for (bunched up) value registers and I really miss it in CE.
Less critical, but still useful enhancements;
3. Extended "freeze" option.
- Sometimes it is useful to instead of freezing a value, to allowing it to either only decrease or increase.
4. "Auto-apply offset to all" function
- Let's say I have a table of codes for which I do not have pointers (yet). When next I load the game and find the "proper" memory address again for a code that is already in the table it would be nice if I could highlight both the previously found code and the new "actual" code and have it apply the offset to all codes in that list. Voila! All codes are updated simultaneously (if they happen to be so aligned). I know this can be done using the "Smart edit address(es)" option but being the lazy pig that I am, I would like it under a button so I do not have to calculate the offset manually.
Again, I love CE. It has more options than I will probably ever use and is the one and only true "pro" games debugger around. I hope one or more of the developers/coders of this amazing program will help me with this wishlist.
If by sheer ignorance I have overlooked options that already "fix" the above then please enlighten me and try not to be cruel...
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Dark Byte Site Admin
Reputation: 470
Joined: 09 May 2003 Posts: 25796 Location: The netherlands
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Posted: Fri May 07, 2010 4:24 am Post subject: |
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3: Click on the = sign next to the freeze box to change it to a + or - (alternatively, press the keypad - or +) it will then allow positive or allow negative changes
4: Select the new address in the found address list, rightclick the old address and choose recalculate all addresses.
The change offset window then pops up with the offset filled in automatically for you, and will apply the change to all other addresses.
You can also limit it to a few selected addresses, just make sure the last selected address is the one you want to recalculate from
I'll look into number 2, and perhaps 1
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dharthoorn Advanced Cheater
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Joined: 27 Nov 2008 Posts: 84
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Posted: Fri May 07, 2010 12:13 pm Post subject: |
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Thanks for your helpful comments on #3 and #4.
Don't know which release came with those options but obviously I missed it when it did - mea culpa.
As for the other 2; can't wait!
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