Posted: Tue Apr 13, 2010 10:17 am Post subject: how to make a correct call?
Heey guys,
I found the call to some function in ollydbg. I want to execute this function but when I add this call somewhere and I execute it crashes the application. I know there may be variables in the stack that have to change but it is complicated.
So my question is, what is the easyiest way to add such call, or where to find a good tutorial for doing this.
Thanks in advance _________________
cheaters are the best race in the world, they love eachother:P, so i would say never fuck poeple of your own race, unless they're beautiful:P
It would really help if you would post some disassembly. It all really depends on the calling convention, and without that information, none of us can help you. The amount of parameters and where these parameters are located is largely based off the calling convention. Parameters won't always be in the stack. _________________
At the moment i don't have an example.
But i want to know how i should do something like that.
I know there isn't a straight answer for this, but i hope somoene can help me with this.
Even on pinball i can't get it to work it just crashes.
I can't find the right (english) words at the moment:P _________________
cheaters are the best race in the world, they love eachother:P, so i would say never fuck poeple of your own race, unless they're beautiful:P
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