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[Maya] Exclusion

 
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Slappy101
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PostPosted: Thu Oct 08, 2009 2:09 pm    Post subject: [Maya] Exclusion Reply with quote

17 minute render using ambient occlusion materials with mental ray and raytracing maxed out. 1680x1050 32 AA samples per pixel.

Just a little 3D abstract art I thought of.


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Cryoma
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PostPosted: Thu Oct 08, 2009 4:52 pm    Post subject: Reply with quote

Now animate it rolling down.
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r34p3r
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PostPosted: Thu Oct 08, 2009 4:54 pm    Post subject: Reply with quote

Or the steps beating in time to a music track. Or just bouncing it.
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Cryoma
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PostPosted: Thu Oct 08, 2009 5:05 pm    Post subject: Reply with quote

r34p3r wrote:
Or the steps beating in time to a music track. Or just bouncing it.

Can Maya even animate, let alone code?
Dun know anything about it.
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Up2Admin
I'm a spammer
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PostPosted: Thu Oct 08, 2009 5:08 pm    Post subject: Reply with quote

Cryoma wrote:
r34p3r wrote:
Or the steps beating in time to a music track. Or just bouncing it.

Can Maya even animate, let alone code?
Dun know anything about it.
The Shrek movies were made in Maya.
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Slappy101
I post too much
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PostPosted: Thu Oct 08, 2009 5:35 pm    Post subject: Reply with quote

Ya, Maya has a very advanced animation system that's hard to learn, but for animating a ball rolling down that I could just apply a gravity field to the ball and use wind physics to push it down.

It's scripting language is .mel

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