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A pointer question.. unlike most.. pretty hard though

 
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Warezio
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PostPosted: Sat Oct 08, 2005 2:25 pm    Post subject: A pointer question.. unlike most.. pretty hard though Reply with quote

OK I think that i have tried working with some pointers before.. but this really stresses me out.. 5 whole hours! and no real progress..

My big problem is this..

Trying to find a hitpoint value..

I got the adress.. so thats ok.. and i can freeze it..

my problem is that everytime i start the program the adress changes..

But i cant find the pointer.. i have attached 2 screenshots..

Would really like some help..



Mem.jpg
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Dark Byte
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PostPosted: Sat Oct 08, 2005 3:05 pm    Post subject: Reply with quote

This is a copy memory function
movsd copies 4 bytes at the location esi is pointing at to the location that edi is pointing at, and then increases the two registers with 4

But I have to mention that copy instructions like that only happen in crc checks and when a packet is copied to another location for handling.

There isn't any other path to it ?

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Warezio
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PostPosted: Sat Oct 08, 2005 4:50 pm    Post subject: Reply with quote

Its really strange.. Still trying to fix it..

Really bothering me.. Have downloaded allot of tuts on asm, and trying to find my delphi.. If its anything like c# perhaps i got a chance there..

Wish i could help alittle with the ce development..
Because its nice you take so much of your time here on forum and making the utility..

But well let me get back to the problem..

I have found a strange system that it uses..

Like the adress allways ends with BEC.. like this the last adress i found..
06D26BEC

But when i restart the app.. Its a new code .. like 07d45BEC or something like that..

The screenshots i made are all i can get out of it..

btw its flash if that helps...

Updated trainer post: http://forum.cheatengine.org/viewtopic.php?t=3744
There is the post to the video (3-4mb) with a working godmode.. I made a hour ago.. But trying to find the pointer so i dont have to look after the value everytime..
The only thing i have to do is change add eax,al -< sub eax.al

And thats the thing.. Its so simple to do when scanning for the adress.. But the pointer value.. Omg ..
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Warezio
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PostPosted: Sat Oct 08, 2005 5:20 pm    Post subject: Reply with quote

-[Dark Byte solved the problem]-

Problem were that the game is based in IE..

So thats why a pointer is so hard to find..

Manual godmode howto will be added to trainer post..

Thanks Dark Byte yet again..
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Dark Byte
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PostPosted: Sat Oct 08, 2005 5:31 pm    Post subject: Reply with quote

It is possible to make one, but you'll have to understand some programming and some basic memory scanning fundamentals as well.

you could for example write a trainer that scans the memory of iexplore.exe for a sequence of bytes that identify the routine the instruction is in. Then when you've found it edit that instruction.

Thats how the unrandomizer in ce works as well: It scans the memory for routines that it recognizes as randomize routines and then edit it

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