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can u make a client sided hack into a server sided hack???

 
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nim6
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Joined: 15 Oct 2008
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PostPosted: Mon Nov 03, 2008 5:45 pm    Post subject: can u make a client sided hack into a server sided hack??? Reply with quote

so i was playing twelve sky and i used cheat engine to hack it i change the amount of money i had to 100mil but it actually didn't work because it was client sided is there any way that i can make it into a server sided so that i really do have 100mil
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mark_the_hacker
Grandmaster Cheater Supreme
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Joined: 26 Oct 2007
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PostPosted: Mon Nov 03, 2008 8:34 pm    Post subject: Reply with quote

Yes, hack into twelve sky's server and change you money to 100mil, then get caught, go to jail, and get banged by a big black guy named Bubba.

OR

Stop whining and earn money with time and hard work.
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Psy
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Joined: 27 Mar 2008
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PostPosted: Tue Nov 04, 2008 3:55 am    Post subject: Reply with quote

Money is actually 'server-sided' not 'client-sided' (note the right terms there), which is why you cannot manipulate it from your PC. It appears to change, but the server holds the real value and it will just be overridden. So, nothing short of gaining control of the game server(s) will work (illegal of course).


~Psy
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wolfhacker13
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PostPosted: Tue Nov 04, 2008 6:33 pm    Post subject: Reply with quote

you can figure out a way to use wpe pro to your advantage
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Psy
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PostPosted: Wed Nov 05, 2008 3:00 am    Post subject: Reply with quote

wolfhacker13 wrote:
you can figure out a way to use wpe pro to your advantage


Again packet-editing can turn out a lot like client-sided memory editing, to no avail. You also rely heavily on packets been non-encrypted. In a lot of cases they aren't this way, so you need to reverse them first.

~Psy
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wolfhacker13
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PostPosted: Wed Nov 05, 2008 4:39 pm    Post subject: Reply with quote

true but it depends what game your playing some game code it others dont
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