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HOw to get XYZ coordinates in Game

 
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pika777
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PostPosted: Wed Oct 22, 2008 5:44 am    Post subject: HOw to get XYZ coordinates in Game Reply with quote

Hello, can some1 help me out how to get the XYZ coordinates from a FPS 3D Game? I even dont know where to begin so a nice tutorial is allways welcome or some1 that expain me how to get started Razz thnaks

I need my coordinates and that of the enemy.
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CRISISxCupid
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PostPosted: Wed Oct 22, 2008 6:40 am    Post subject: Reply with quote

Just search for unknown initial value and move and pick changed value and keep doing that until you find them.
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Psy
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PostPosted: Wed Oct 22, 2008 7:54 am    Post subject: Reply with quote

I get asked this a hell of a lot...

Unknown float value search to start with. If the game has a radar, or some other means for you to get a 'bearing' it helps. Usually moving towards north increased the value, and adversely moving south decreases it.

Once you find this you can simply calculate the other axis (ie. Z and X). Y is most times first in the structure, with Z following 4-bytes above and X another 4-bytes above. So, no need to research for each direction.

That is the most common and surefire way of finding co-ordinates. If you are new to it, you might think its a long way of doing it and time-consuming but you get used to it.

~Psych
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pika777
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PostPosted: Wed Oct 22, 2008 6:11 pm    Post subject: Reply with quote

And how do i search it up? do i need any tool for it? how i know what xyz is? forgive me for being noobish
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Labyrnth
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PostPosted: Wed Oct 22, 2008 6:56 pm    Post subject: Reply with quote

you can do it with cheat engine
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pika777
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PostPosted: Wed Oct 22, 2008 7:02 pm    Post subject: Reply with quote

Can you tell me how to? Surprised
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Labyrnth
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PostPosted: Wed Oct 22, 2008 7:16 pm    Post subject: Reply with quote

iNcorrection wrote:
Just search for unknown initial value and move and pick changed value and keep doing that until you find them.


You was already told how mate.
Use float for a scan type, do unknown scan, move your character left or right, scan for has changed.
Then after you scan has changed, before moving your character do, "unchanged" scan. Doing this will decrease the results some.
Then move character again and scan has changed.

Keep doing this till you find the coords for x or y.

Also keep in mind left and right movement is x
So you have to look for x or y not both, then after you find one. The other is usually close by in address. So after you find x and see how much the distance is, then you can just guess for z. higher or lower then y address.

up and down is y and jump is z in 3d games.
2d games your y axis should be jump or height on screen actually.
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pika777
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PostPosted: Wed Oct 22, 2008 7:46 pm    Post subject: Reply with quote

How do i know what XYZ is cuz i totally dont have an idea, i just figured out how to scan but that all im so suckign at it pls forgive me Sad

So my problem is how i know which number is x y or z and how i know its the right one, how can i recornize it all
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Labyrnth
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PostPosted: Wed Oct 22, 2008 8:52 pm    Post subject: Reply with quote

I already said this too,


left and right on your screen is X
Forwards/top of pc screen and backwards/bottom of pc screen is Y
Jump/change in elevation is Z

2D Games
X left and right
Y up and down
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pika777
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PostPosted: Thu Oct 23, 2008 7:59 am    Post subject: Reply with quote

so than it the scan will say that
X = ..
Y = ..
Z = ..
Or am i wrong? i have so much trouble to understanding this Sad
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Psy
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PostPosted: Thu Oct 23, 2008 8:55 am    Post subject: Reply with quote

No, it won't lay it out in perfect order for you and paint a nice picture with colours... You need to find them manually yourself. But like I said in my first post, it is not that hard to do, and once you find one co-ord you can find the other 2 relative to it Wink

~Psych
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