Joined: 31 Aug 2006 Posts: 21 Location: Fremont, CA
Posted: Wed Sep 06, 2006 2:25 am Post subject: Lookin for a tutorial
I was wondering if anyone can point me to a tutorial, or even some reading on writing a basic interface & and not so basic trainer. For the trainer code, I just need reading on how to access the memory at a specific offset (I already know the offsets thanks to CE). I'd prefer if it were in C/C++ and not using Visual C or Visual C#, but anything is better than nothing.
I need to cycle over a lise of undetermined length and change certain values if other values are the specified value. (Basicaly, running over a list of units every so often, or just when the user wants, to re-set their health and Movement Points).
As for what I want in terms of a interface: basic text positioning, input boxes, sliders, drop down boxes, and hopefuly tables (to display info on all units).
The main issue is: the game im hacking stores all units in a master list, and diferentiates based on an 'owner' byte, so simply iterating over the whole list is not an option (as that would give the comp the bonus I want to bogart for myself;)).
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