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How does the speed hack in CE work ?

 
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dgacid
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PostPosted: Sat Mar 08, 2008 6:04 am    Post subject: How does the speed hack in CE work ? Reply with quote

Hackers

I just want to understand how Speed hack works in CE so i can replicate this system in other games .. lately i have been trying to hack JAVA games and speed hack does not work for any java based games .. please help me understand how speed hack works

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Dark Byte
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PostPosted: Sat Mar 08, 2008 6:11 am    Post subject: Reply with quote

It replaces the time api's: gettickcount, timeGetTime and QueryPerformanceCounter

And then increases the time itself and each time it's requested it gives the current faked time

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dgacid
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PostPosted: Sat Mar 08, 2008 6:15 am    Post subject: Reply with quote

Dark Byte wrote:
It replaces the time api's: gettickcount, timeGetTime and QueryPerformanceCounter

And then increases the time itself and each time it's requested it gives the current faked time



omg u guys are gods .. the 1st thing that i said when i read the reply is 'holy fuck' .. GODS
thanks a million

now y does this not work for JAVA games coz as it sounds it should work for JAVA games Confused

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Dark Byte
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PostPosted: Sat Mar 08, 2008 6:31 am    Post subject: Reply with quote

perhaps java games use the sleep command to synchronize time or another api I don't know about.
Or they look at the system clock to do ingame time stuff. (if it only needs the precision of seconds and nothing faster)

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dgacid
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PostPosted: Sat Mar 08, 2008 6:36 am    Post subject: Reply with quote

Dark Byte wrote:
perhaps java games use the sleep command to synchronize time or another api I don't know about.
Or they look at the system clock to do ingame time stuff. (if it only needs the precision of seconds and nothing faster)


well updating with the system timer we can count out coz i tried to change the system time which should change the ingame time or cause it to crash n none of them happened.. also gettime function is not being used here...
as for the idea that sleep is being used .. lets c

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jester831
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PostPosted: Sat May 03, 2008 9:41 pm    Post subject: Reply with quote

How does it go about doing this?

Quote:
It replaces the time api's: gettickcount, timeGetTime and QueryPerformanceCounter

And then increases the time itself and each time it's requested it gives the current faked time
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buzzah
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PostPosted: Sun May 04, 2008 8:00 am    Post subject: Reply with quote

If you mean how to do the speed hack in cheat engine go...

1. Open CEv."x"
2. Select the game you want to hack or the browser.
3. Tick the box that says enable speed hack in CE.
4. Set some thing and then press set.

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Labyrnth
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PostPosted: Sun May 04, 2008 7:28 pm    Post subject: Reply with quote

jester831 wrote:
How does it go about doing this?

Quote:
It replaces the time api's: gettickcount, timeGetTime and QueryPerformanceCounter

And then increases the time itself and each time it's requested it gives the current faked time


Using a hook
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