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ZShock Newbie cheater
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Joined: 12 Jan 2008 Posts: 11
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Posted: Sat Jan 12, 2008 11:46 am Post subject: Suggestion |
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Well, my english isn't very good so I'll try to make it the best I can
I'm new at here, this is a great forum, good job. My suggestion is...
An in-search calculator. Let me explain, this would work in Flash game and it should be great (at least for me). I'm searching a value, and I always gotta multiply that by 8, so I write, let's see... 764*8 and the result is written automatically. That's all, I guess I saw it before, maybe it was on CE, but I didn't note it.
See ya, sorry for the english
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cedced Advanced Cheater
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Joined: 16 Sep 2007 Posts: 66 Location: Canada
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Posted: Sat Jan 12, 2008 11:48 am Post subject: |
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Not bad of an idea but taking a calculator on your comp does not take that long. But it could be added to make it easier i guess
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ZShock Newbie cheater
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Joined: 12 Jan 2008 Posts: 11
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Posted: Sat Jan 12, 2008 11:57 am Post subject: |
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Well, I'm a bit tired of pressing Alt + Tab everytime hehe.
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h4ckz0r's twisted soul Grandmaster Cheater Supreme
Reputation: 1
Joined: 24 Oct 2007 Posts: 1181 Location: Paradise city, where the grass is green and the girls are somwhat pretty~
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Posted: Sat Jan 12, 2008 12:09 pm Post subject: |
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Lol you stole that idea right from my brain Yes there is plenty of space to fit in a possibly very small calculator in the next version, also tabs! so we can be hacking multiple games at once
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ZShock Newbie cheater
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Joined: 12 Jan 2008 Posts: 11
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Posted: Sat Jan 12, 2008 12:15 pm Post subject: |
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Yeah, that's the spirit!
By the way, how many posts do I need to put my sigpic?
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Dark Byte Site Admin
Reputation: 470
Joined: 09 May 2003 Posts: 25788 Location: The netherlands
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Posted: Sat Jan 12, 2008 1:22 pm Post subject: |
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If you redownload CE you could make use of 'custom' scan and make it multiply by 8 for you.
e.g the following script might work:
Code: |
[enable]
{do not change the allocnames of the following code, you are free to add new allocs though
of course then don't forget to dealloc them at [disable] as well}
alloc(checkroutine,2048)
alloc(prologue,2048)
alloc(epilogue,2048)
alloc(fastscanstepsize,4)
alloc(variablesize,4)
alloc(firstscan,4)
alloc(scantext,4) //will get the pointer to the given string
alloc(scanvalue,8) //will get the value of the input string converted to an 8-byte value
alloc(singlescanvalue,4) //will get the float type of the input
alloc(doublescanvalue,8) //will get the double type of the input
variablesize:
dd 4 //defines how many bytes get saved for each found result
fastscanstepsize:
dd 1 //defines the stepsize when using fastscan (1=no difference)
firstscan:
dd 0 //set to 1 if you want the old value to be that of the first scan
/* routines:
Hint: You can write these routines in any language you like and export them as dll's.
Then use loadlibrary and call exportfunction to use them*/
checkroutine:
/*
edx=pointer to new value
ecx=pointer to old value
*/
//example of 4-byte "exact value" scan for the value 100:
mov eax,[edx] //eax gets the new value
cmp eax,[scanvalue] //compare eax with the value at scanvalue
setz al //sets al to 1 if match, 0 if false (upper bits of eax are ignored)
ret
prologue:
mov eax,[scanvalue]
shl eax,3 //multiply by 8
mov [scanvalue],eax
//You can put some code here that gets executed BEFORE the scan starts
ret
epilogue:
//You can put some code here that gets executed AFTER the scan finishes
ret
[disable]
dealloc(checkroutine)
dealloc(prologue,2048)
dealloc(epilogue,2048)
dealloc(fastscanstepsize)
dealloc(variablesize)
dealloc(scantext)
dealloc(scanvalue)
dealloc(singlescanvalue)
dealloc(doublescanvalue)
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Last edited by Dark Byte on Sat Jan 12, 2008 2:43 pm; edited 1 time in total |
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h4ckz0r's twisted soul Grandmaster Cheater Supreme
Reputation: 1
Joined: 24 Oct 2007 Posts: 1181 Location: Paradise city, where the grass is green and the girls are somwhat pretty~
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Posted: Sat Jan 12, 2008 1:36 pm Post subject: |
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Dark Byte wrote: | If you redownload CE you could make use of 'custom' scan and make it multiply by 8 for you.
e.g the following script might work:
Code: |
[enable]
{do not change the allocnames of the following code, you are free to add new allocs though
of course then don't forget to dealloc them at [disable] as well}
alloc(checkroutine,2048)
alloc(prologue,2048)
alloc(epilogue,2048)
alloc(fastscanstepsize,4)
alloc(variablesize,4)
alloc(firstscan,4)
alloc(scantext,4) //will get the pointer to the given string
alloc(scanvalue,8) //will get the value of the input string converted to an 8-byte value
alloc(singlescanvalue,4) //will get the float type of the input
alloc(doublescanvalue,8) //will get the double type of the input
variablesize:
dd 4 //defines how many bytes get saved for each found result
fastscanstepsize:
dd 1 //defines the stepsize when using fastscan (1=no difference)
firstscan:
dd 0 //set to 1 if you want the old value to be that of the first scan
/* routines:
Hint: You can write these routines in any language you like and export them as dll's.
Then use loadlibraty and call exportfunction to use them*/
checkroutine:
/*
edx=pointer to new value
ecx=pointer to old value
*/
//example of 4-byte "exact value" scan for the value 100:
mov eax,[edx] //eax gets the new value
cmp eax,[scanvalue] //compare eax with #100, # tells the assembler to read it as a decimal instead of hex
setz al //sets al to 1 if match, 0 if false (upper bits of eax are ignored)
ret
prologue:
mov eax,[scanvalue]
shl eax,3 //multiply by 8
mov [scanvalue],eax
//You can put some code here that gets executed BEFORE the scan starts
ret
epilogue:
//You can put some code here that gets executed AFTER the scan finishes
ret
[disable]
dealloc(checkroutine)
dealloc(prologue,2048)
dealloc(epilogue,2048)
dealloc(fastscanstepsize)
dealloc(variablesize)
dealloc(scantext)
dealloc(scanvalue)
dealloc(singlescanvalue)
dealloc(doublescanvalue)
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And we need to use Delphi to edit the source I assume?
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Dark Byte Site Admin
Reputation: 470
Joined: 09 May 2003 Posts: 25788 Location: The netherlands
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Posted: Sat Jan 12, 2008 2:49 pm Post subject: |
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yes, but custom scripts don't require delphi.
just select as type custom and add the above as new script
then when you type in 1 it'll scan for 8, 2 it'll scan for 16, etc...
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Do not ask me about online cheats. I don't know any and wont help finding them.
Like my help? Join me on Patreon so i can keep helping |
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h4ckz0r's twisted soul Grandmaster Cheater Supreme
Reputation: 1
Joined: 24 Oct 2007 Posts: 1181 Location: Paradise city, where the grass is green and the girls are somwhat pretty~
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Posted: Sun Jan 13, 2008 6:47 am Post subject: |
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Ok DB, thanks I'll try that.
Good work on CE 5.4 btw
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