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neuronet Newbie cheater
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Joined: 01 Sep 2012 Posts: 11
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Posted: Mon Jan 28, 2013 2:35 pm Post subject: speedhack-i386.dll |
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Hey DarkByte...
First of all thanks a damn lot for you CE project. I really ♥♥♥ it.
But got one question.
In the full release files there is a speedhack-i386.dll with a size of 192kb (about).
When i compile the speedhack.dll from the sources with Delphi i get a dll with about 900+ kb.
How can i get a "tiny" speedhack-i386.dll?
Thanks a lot in advance
yours neuronet
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25719 Location: The netherlands
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Posted: Mon Jan 28, 2013 2:58 pm Post subject: |
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build in release mode
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neuronet Newbie cheater
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Joined: 01 Sep 2012 Posts: 11
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Posted: Mon Jan 28, 2013 3:29 pm Post subject: |
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kk.. i had it already, but will try again...
And maybe one more thing if you don't mind.
In the moment the dll gets injected, it is uninizialized.
Is it enough if i call in the main
InitializeSpeedhack(x);
to start it up with initial value?
--- why i want to do that ---
i want to inject the dll with another application (autoit)
but when i inject it and use memorywrite to change the multiplier it takes no effetct unless i've "enabled" it through CE before.
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25719 Location: The netherlands
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Posted: Mon Jan 28, 2013 3:44 pm Post subject: |
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No, the cheat engine speedhack will not run without cheat engine
Cheat Engine is used to hook the API's in the target process, not the dll.
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neuronet Newbie cheater
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Joined: 01 Sep 2012 Posts: 11
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Posted: Mon Jan 28, 2013 3:53 pm Post subject: |
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Okay.. Thanks for your fast replies. Will have to find an other way then.
----
Note: it seems that it's compiler problem with Embarcadero Delphi... When i compile it with lazarzs i get the 192kb... ts ts ts
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