Posted: Thu Aug 16, 2007 6:18 am Post subject: [feature request] freeze memory area
Some games like Diablo II have items what change their properties (i.e. duration) but which are checksum protected so you cannot freeze single attributes. Modifications would crash the game or even damage the ingame character.
My idea is: freeze a whole memory area from address X to address Y (or: X bytes from address Y on) to prevent changes. Doing this by adding lots of 8-byte-values or a byte array isn't an easy-to-handle way. (Nice would also be: Open the memory editor, select an area, right-click, "freeze selected area") or something like that. _________________
Make something idiot proof, and someone willmake a better idiot.
Joined: 09 May 2003 Posts: 25719 Location: The netherlands
Posted: Thu Aug 16, 2007 7:29 am Post subject:
whats wrong with a byte array?
Add the address set as type array of bytem, set as size the number of bytes you want to freeze, and then just freeze it _________________
Do not ask me about online cheats. I don't know any and wont help finding them.
Like my help? Join me on Patreon so i can keep helping
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum