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Pingo Grandmaster Cheater
Reputation: 8
Joined: 12 Jul 2007 Posts: 571
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Posted: Sat Jul 14, 2007 6:56 am Post subject: Which Trainer kit should i try! |
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Hello again,
I found all the address's i was looking for but i wanted to use TMK to make my trainer. my CE trainer works good for other people but i cant seem to get TMK to work with my pointers. does TMK support CE pointers or do i need something else to create the trainer with CE pointers.
I tried T-Search and created the on/off scripts but that didnt work either.
Any ideas
PS. i have a trainer for DH2005 called dh2005-rwnt. it looks like it could of been created with TMK, i wonder how they did that.
Thanks for any advice.
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Labyrnth Moderator
Reputation: 10
Joined: 28 Nov 2006 Posts: 6301
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Posted: Sat Jul 14, 2007 12:31 pm Post subject: |
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Agh yes, Well that trainer is not TMK trainer.
TMk uses a write byte method. So instead of using assembly you would poke bytes that represent the asm to make the trainer in TMK.
Here would be how you would use TMK to nop out and address like ammo.
| Code: | | Poke 483d7f 90 90 90 90 90 90 |
Also i have a release on this game in the trainer section, i think there is a CT with it ,dont really remember.
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Pingo Grandmaster Cheater
Reputation: 8
Joined: 12 Jul 2007 Posts: 571
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Posted: Sun Jul 15, 2007 2:45 am Post subject: |
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THANKS Labyrnth,
it did come with the CT file. i think everyone should do that when they release a trainer.
Poke 483d7f 90 90 90 90 90 90
looks something like T-Search was making for me yesterday. mine didnt work though lol. i have an idea that i'll try today, i think it might work this time. atleast i dont need the ammo one now. thanks for that.
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Labyrnth Moderator
Reputation: 10
Joined: 28 Nov 2006 Posts: 6301
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Posted: Sun Jul 15, 2007 12:08 pm Post subject: |
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T-search and TMK are made to work with each other. Thats why you seen that
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