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c++ autoclicker

 
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an00b
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PostPosted: Tue Jun 19, 2007 5:44 pm    Post subject: c++ autoclicker Reply with quote

how would i make one? the mouseevent and sendinput functions won't work in directx. help pl0x
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appalsap
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PostPosted: Tue Jun 19, 2007 5:52 pm    Post subject: Reply with quote

they only wouldn't work if the game uses DirectInput (which takes input directly from the hardware) and I don't think you're quite ready for that
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HomerSexual
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PostPosted: Tue Jun 19, 2007 6:02 pm    Post subject: Reply with quote

make me a uber 1337 gg crc check bypass appal, lol

err an00b, how long have you been doing c++

you should be good at GUI and such if you want to do this right now

just go get mzbot lol

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ravicus
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PostPosted: Tue Jun 19, 2007 6:25 pm    Post subject: Reply with quote

blankrider wrote:

you should be good at GUI and such if you want to do this right now


Uhh, no offense, but being able to make a GUI doesn't mean anything about DirectInput knowledge.

Is it really that hard though, Appal? Never tried myself.

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HomerSexual
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PostPosted: Tue Jun 19, 2007 6:27 pm    Post subject: Reply with quote

if he cant make a gui

he wont get it most likely :]

not that the gui is important nescessarily

but its part of an ac

i bet he doesnt konw how to make a gui

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ravicus
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PostPosted: Tue Jun 19, 2007 6:30 pm    Post subject: Reply with quote

Dude, will you just stop being ignorant and showing off your primative knowledge of GUI's?

Obviously you've never looked at MzBot 2.0 Beta. You DO NOT need a GUI for using clicking functions.

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hcavolsdsadgadsg
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PostPosted: Tue Jun 19, 2007 6:30 pm    Post subject: Reply with quote

I don't know why you're so obsessed with GUI's, but it has no relation to your proficiency in a language.
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HomerSexual
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PostPosted: Tue Jun 19, 2007 6:35 pm    Post subject: Reply with quote

but if he cant make a gui, i wanna see him do that

it was just an example dumbass

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ravicus
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PostPosted: Tue Jun 19, 2007 6:42 pm    Post subject: Reply with quote

slovach wrote:
I don't know why you're so obsessed with GUI's, but it has no relation to your proficiency in a language.


Couldn't of said it better myself.

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oib111
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PostPosted: Tue Jun 19, 2007 6:48 pm    Post subject: Reply with quote

I agree. But what I think he is trying to say is that if you cannot make a GUI then it will be extemely hard for you to make an ac.
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8D wrote:

cigs dont make people high, which weed does, which causes them to do bad stuff. like killing
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HomerSexual
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PostPosted: Tue Jun 19, 2007 6:50 pm    Post subject: Reply with quote

thank you -_-
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oib111
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PostPosted: Tue Jun 19, 2007 6:52 pm    Post subject: Reply with quote

np
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8D wrote:

cigs dont make people high, which weed does, which causes them to do bad stuff. like killing
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hcavolsdsadgadsg
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PostPosted: Tue Jun 19, 2007 7:23 pm    Post subject: Reply with quote

No, no it wouldn't.
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ravicus
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PostPosted: Tue Jun 19, 2007 7:31 pm    Post subject: Reply with quote

Well, you see, you could learn almost the entirety of C++ without even touching on GUI's. And GUI's have absolutely nothing to do with DirectInput. If you mean that you are measuring his experience by the time it takes to learn GUI programming, you are correct. Otherwise, you are wrong.
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Flyte
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PostPosted: Tue Jun 19, 2007 8:16 pm    Post subject: Reply with quote

ravicus wrote:
blankrider wrote:

you should be good at GUI and such if you want to do this right now


Uhh, no offense, but being able to make a GUI doesn't mean anything about DirectInput knowledge.

Is it really that hard though, Appal? Never tried myself.


No, it isn't.

1) Recreate the two classes needed for DirectInput (not telling which!)
2) With them create a vitual keyboard.
3) Hook their function for creating a DirectInput device, return your two classes instead of the normal ones.
4) Edit the classes to send false input.

Oh noes, I think I just told you how you could do minimised botting. Silly me.

P.S. Yes, I have done it. No, you cannot have it.
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