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!!Omfgz!! Newbie cheater
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Joined: 15 Jun 2007 Posts: 19
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Posted: Fri Jun 15, 2007 6:47 pm Post subject: [Question]Script for addreses and Change EDX value to 190 |
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ok i am completely confused i read the guides and didnt found a thing how to do this (or maby i didnt understand o.0) ok this is what i am trying to do :
need an Auto Assembler script which changes :
4dcd0a - EDX = 190
and yeah this is for gunz...
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haha01haha01 Grandmaster Cheater Supreme
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Joined: 15 Jun 2007 Posts: 1233 Location: http://www.SaviourFagFails.com/
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Posted: Sat Jun 16, 2007 1:36 am Post subject: lol? |
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u mean u want to change the "edx value" of the adress 004dcd0a to 190?
if so:
004DCD0A:
mov [EDX],190
if u need to change EDX himself so remove the [ ]
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!!Omfgz!! Newbie cheater
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Joined: 15 Jun 2007 Posts: 19
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Posted: Sat Jun 16, 2007 9:53 am Post subject: |
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appricated the help but this still crashes gunz...
In gunz section Jewbacca has a CT and using this kind of format :
| Code: | [Enable]
4e1892:
db 0f 84 44 01 00 00
[Disable]
4e1892:
db 0f 8b 44 01 00 00 |
i want it like that lol but anyways the code i posted above what does it means / or do in game its a wall hack but i wanna know what does those numbers means under it
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Labyrnth Moderator
Reputation: 10
Joined: 28 Nov 2006 Posts: 6301
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Posted: Sat Jun 16, 2007 10:33 am Post subject: |
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| haha01haha01 wrote: | u mean u want to change the "edx value" of the adress 004dcd0a to 190?
if so:
004DCD0A:
mov [EDX],190
if u need to change EDX himself so remove the [ ] |
Thats wrong, you are changing it to 400.
You need to learn how to convert hexadecimal to decimal. I should have looked like this.
| Code: |
004DCD0A:
mov [EDX],BE
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=================================================
| !!Omfgz!! wrote: | appricated the help but this still crashes gunz...
In gunz section Jewbacca has a CT and using this kind of format :
| Code: | [Enable]
4e1892:
db 0f 84 44 01 00 00
[Disable]
4e1892:
db 0f 8b 44 01 00 00 |
i want it like that lol but anyways the code i posted above what does it means / or do in game its a wall hack but i wanna know what does those numbers means under it |
That code alters the bytes instead of directly altering assembly.
see under enable the 84 that = 132
And under disable you see it is 8b that = 139
You can see the bytes like this for your address in the lower memory view window.
Then you can make a script to alter it. But you must know how to convert hexadecimal to decimal to understand what to do.
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!!Omfgz!! Newbie cheater
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Joined: 15 Jun 2007 Posts: 19
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Posted: Sat Jun 16, 2007 12:04 pm Post subject: |
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| Labyrnth wrote: | | haha01haha01 wrote: | u mean u want to change the "edx value" of the adress 004dcd0a to 190?
if so:
004DCD0A:
mov [EDX],190
if u need to change EDX himself so remove the [ ] |
Thats wrong, you are changing it to 400.
You need to learn how to convert hexadecimal to decimal. I should have looked like this.
| Code: |
004DCD0A:
mov [EDX],BE
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=================================================
| !!Omfgz!! wrote: | appricated the help but this still crashes gunz...
In gunz section Jewbacca has a CT and using this kind of format :
| Code: | [Enable]
4e1892:
db 0f 84 44 01 00 00
[Disable]
4e1892:
db 0f 8b 44 01 00 00 |
i want it like that lol but anyways the code i posted above what does it means / or do in game its a wall hack but i wanna know what does those numbers means under it |
That code alters the bytes instead of directly altering assembly.
see under enable the 84 that = 132
And under disable you see it is 8b that = 139
You can see the bytes like this for your address in the lower memory view window.
Then you can make a script to alter it. But you must know how to convert hexadecimal to decimal to understand what to do. |
so how would i make this like Jewbacca like have enable and disable and EDX set to 190? i kinda get this stuff now thx but still confused lol.
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GreenBeret Advanced Cheater
Reputation: 0
Joined: 03 Oct 2006 Posts: 82 Location: Canada
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Posted: Sat Jun 16, 2007 12:32 pm Post subject: |
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| !!Omfgz!! wrote: | | Labyrnth wrote: | | haha01haha01 wrote: | u mean u want to change the "edx value" of the adress 004dcd0a to 190?
if so:
004DCD0A:
mov [EDX],190
if u need to change EDX himself so remove the [ ] |
Thats wrong, you are changing it to 400.
You need to learn how to convert hexadecimal to decimal. I should have looked like this.
| Code: |
004DCD0A:
mov [EDX],BE
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=================================================
| !!Omfgz!! wrote: | appricated the help but this still crashes gunz...
In gunz section Jewbacca has a CT and using this kind of format :
| Code: | [Enable]
4e1892:
db 0f 84 44 01 00 00
[Disable]
4e1892:
db 0f 8b 44 01 00 00 |
i want it like that lol but anyways the code i posted above what does it means / or do in game its a wall hack but i wanna know what does those numbers means under it |
That code alters the bytes instead of directly altering assembly.
see under enable the 84 that = 132
And under disable you see it is 8b that = 139
You can see the bytes like this for your address in the lower memory view window.
Then you can make a script to alter it. But you must know how to convert hexadecimal to decimal to understand what to do. |
so how would i make this like Jewbacca like have enable and disable and EDX set to 190? i kinda get this stuff now thx but still confused lol. |
If i am not wrong, the enable is the new byte of the address(after modifitcation). And disable is the old 1.
Db: Define Byte.
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!!Omfgz!! Newbie cheater
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Joined: 15 Jun 2007 Posts: 19
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Posted: Sat Jun 16, 2007 12:42 pm Post subject: |
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[/quote]
If i am not wrong, the enable is the new byte of the address(after modifitcation). And disable is the old 1.
Db: Define Byte.[/quote]
yeah i need to use DB function or it crashes the game. but how would i convert that in to db >_<
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Labyrnth Moderator
Reputation: 10
Joined: 28 Nov 2006 Posts: 6301
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Posted: Sat Jun 16, 2007 12:51 pm Post subject: |
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| Look, in the lower window of memory view and look at the bytes that is behind the address.
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!!Omfgz!! Newbie cheater
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Joined: 15 Jun 2007 Posts: 19
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Posted: Sat Jun 16, 2007 4:30 pm Post subject: |
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i see this :
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sponge I'm a spammer
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Joined: 07 Nov 2006 Posts: 6009
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Posted: Sat Jun 16, 2007 6:06 pm Post subject: |
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just set a debug register... so much easier.
_________________
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!!Omfgz!! Newbie cheater
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Joined: 15 Jun 2007 Posts: 19
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Posted: Sat Jun 16, 2007 10:14 pm Post subject: |
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| sponge wrote: | | just set a debug register... so much easier. |
huh
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Labyrnth Moderator
Reputation: 10
Joined: 28 Nov 2006 Posts: 6301
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Posted: Sun Jun 17, 2007 10:46 am Post subject: |
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| Code: | | Why do people have so many problems posting the memory view screenshot with the address they are inspecting only in the top view? |
I give up...........
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