Veni How do I cheat?
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Joined: 23 Apr 2025 Posts: 3
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Posted: Thu Dec 18, 2025 7:29 am Post subject: Veni's Mono/IL2CPP Smart Invoker |
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Veni's Mono/IL2CPP Smart Invoker
Author: Veni
Discord: ._.veni._.
Description
This is a robust Lua tool for Cheat Engine that automates the process of finding Class Instances ("this" pointers) and Invoking methods in Unity games (Mono & IL2CPP).
It solves common crashing issues by using safe 64-bit absolute addressing and automatic instruction alignment calculation. It generates a clean Cheat Table script that logs the instance address and lets you call any function with arguments on the fly.
Features
- Auto-Detection: Detects if the game is using Mono or IL2CPP.
- Smart Hooking: Automatically calculates instruction sizes to prevent cutting instructions in half (Anti-Crash).
- Safe Addressing: Uses absolute 64-bit addressing to prevent "Jump to far" or memory allocation crashes.
- Method Invoker: Invoke any void or parameterized method directly from the table.
- Argument Support: Supports passing arguments (int, string, bool, etc.) to functions.
- Clean Output: Generates named symbols based on the class/method names (no random hex addresses).
How to use
- Attach Cheat Engine to the game.
- Open the Lua Engine (Ctrl+L).
- File -> Open Script and load: VENI_SMART_MONOIL2CPP_INVOKER.lua
- Click Execute.
- Follow the prompts:
- Namespace: (e.g., leave empty or Assembly-CSharp)
- Class: (e.g., PlayerHealth)
- Hook Method: A method that runs often to grab the instance (e.g., Update)
- Invoke Method: The method you want to call (e.g., Heal)
- Enable the generated "Instance Hook" script in your table.
- Wait a second for the "Instance Address" to populate.
- Click the "INVOKE" script to call your function.
| Description: |
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 Download |
| Filename: |
VENI_SMART_MONOIL2CPP_INVOKER.lua |
| Filesize: |
3.79 KB |
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