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Scanning address value shows millions of zeros

 
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Thiccumz12
How do I cheat?
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Joined: 18 Jan 2025
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PostPosted: Sat Jan 18, 2025 8:35 pm    Post subject: Scanning address value shows millions of zeros Reply with quote

Hello, I am trying to modify a currency in a game. I was able to get the address of the currency. I accessed the instructions that wrote to that address, but whenever I try inputting the RDX value into the scanner, It generates millions of results all of which are value zero, not the address.

I cannot post images, but here are the references:

Value of currency: 815
Address of this currency:
2DC18BBC52C

Instructions that write to this address:
mov [rdx+rax+24],rbx

rdx value: 2DC00000000
rax value: 18BBC508
rbx value: 10100000307

Putting the rdx value into the scanner brings 150 million results, all of which the values are zero. The rax value generates nothing as well. and so does putting in the original address of the currency.
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ParkourPenguin
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PostPosted: Sat Jan 18, 2025 8:48 pm    Post subject: Reply with quote

You probably scanned using the 4-byte value type. Addresses are 8 bytes in 64-bit processes.
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Thiccumz12
How do I cheat?
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PostPosted: Sat Jan 18, 2025 10:28 pm    Post subject: Reply with quote

Ahh I see, that did help a lot however I am on 15k results now.
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ParkourPenguin
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PostPosted: Sat Jan 18, 2025 10:49 pm    Post subject: Reply with quote

You can try pointer scanning for rdx (i.e. 2DC00000000) then manually add the last offset (i.e. 0x18BBC508 + 0x24 = 0x18BBC52C)

Use multiple pointer maps. See this video:
https://www.youtube.com/watch?v=3dyIrcx8Z8g

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Csimbi
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PostPosted: Sun Jan 19, 2025 5:49 am    Post subject: Reply with quote

rbx value should not be 0x10100000307 when you decimal value is 815.
decimal 815 is 0x32F
Are you sure you are looking at what you think you are looking at?
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