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AloneDrink How do I cheat?
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Joined: 17 Jun 2023 Posts: 4
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Posted: Fri Nov 01, 2024 6:01 am Post subject: Request localized language generation help |
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I built Cheat Engine 7.5.1 using the source code from Github, but it generated the localized language file cheatengine-x86_64 .po is not as complete as the Cheat Engine 7.5 installation. What do I need to do?
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25785 Location: The netherlands
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Posted: Fri Nov 01, 2024 7:31 am Post subject: |
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translate the new strings that aren't translated
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AloneDrink How do I cheat?
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Joined: 17 Jun 2023 Posts: 4
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Posted: Fri Nov 01, 2024 9:31 am Post subject: |
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Dark Byte wrote: | translate the new strings that aren't translated |
Sorry, I think it might be that my description was incorrect. I uploaded a comparison image, which shows that when comparing the localized language file built from the source code of Cheat Engine 7.5.1 with the localized language file installed on the hard drive with Cheat Engine 7.5, there are some strings missing. How can I add the missing strings to the localized language file of Cheat Engine 7.5.1 by building from the source code?
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25785 Location: The netherlands
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Posted: Fri Nov 01, 2024 9:47 am Post subject: |
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project->resave forms with enabled i18n
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AloneDrink How do I cheat?
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Joined: 17 Jun 2023 Posts: 4
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Posted: Fri Nov 01, 2024 9:55 am Post subject: |
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Dark Byte wrote: | project->resave forms with enabled i18n | Thank you. There is another problem: When I was doing local language translation, I found that when translating the string on the "DBK32 error" dialog box into Simplified Chinese, garbled characters would appear, for example: "You are missing the driver. Try reinstalling Cheat Engine, and try to disable your anti-virus before doing so." It will be displayed as in the picture.
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