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Has anyone tried to write their own debugger?

 
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kulik_alex
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PostPosted: Sat Apr 06, 2024 12:28 am    Post subject: Has anyone tried to write their own debugger? Reply with quote

Has anyone tried to write their own debugger-disassembler memory scanner? Any links to source code or books. I wonder how the breakpoint works.
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Dark Byte
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PostPosted: Sat Apr 06, 2024 3:02 am    Post subject: Reply with quote

i have yes

https://github.com/cheat-engine/cheat-engine/blob/dc08c7db1d9b936e4e486ad78e7aa73308b6bb5b/Cheat%20Engine/debughelper.pas#L833

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LamontCardenas
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PostPosted: Wed Jul 10, 2024 12:23 pm    Post subject: Reply with quote

Writing your own debugger-disassembler memory scanner sounds like a really cool project. While I haven't done it myself, I've come across some interesting resources. You might want to check out the book "Practical Malware Analysis" as it has some valuable sections on debuggers and disassemblers. Also, GitHub often has open-source projects that could give you a good starting point.
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LamontCardenas
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PostPosted: Sun Jul 14, 2024 11:50 am    Post subject: Reply with quote

Writing your own debugger-disassembler memory scanner can be quite a learning experience. You might find some helpful resources on GitHub or in books like "The Art of Assembly Language" by Randall Hyde. Exploring how breakpoints work in debugging tools could give you insights into implementing them effectively. Enjoy diving into the world of debugging and disassembly!

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