Game Hacking Dojo Expert Cheater Reputation: 1
Joined: 17 Sep 2023 Posts: 110
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Posted: Sat Apr 27, 2024 7:25 am Post subject: Minor Improvements |
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Hello guys,
I would like to point out a few things that could've been better in CE
- I noticed that when you make a header that supports an address it doesn't show you the value. Why should it show the value you may ask? Or, then what's the difference between the header and a normal address?
The header could show the address and the value and contain other addresses related to it. However, the header shouldn't have the ability to freeze the value or change it but only show it (Very useful for item editors). (Yes, I am aware of the "Manual expand/collapse" and "Allow left and right arrow...")
- When adding an address to the pointer scan using a pointer map, if the cheat table is filled with addresses there is no way to scroll up and down to find the address, and the menu's height is screen height. It fills the screen, even using up-down arrows won't help show the rest.
- Adding the ability to add a "Add to the current cheat table" button alongside the "execute" Button or the ability to swap it.
- A side note to attack "Access Violation". "Access Violation" is most likely to happen, when breakpoint windows are left running and a process crash happens.
Thank you
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