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Samsei Newbie cheater
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Joined: 26 Jan 2024 Posts: 12
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Posted: Tue Feb 13, 2024 2:23 am Post subject: |
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The problem obviously lies with Rosetta(2). If I start an application with Rosetta2 (forced), the debugger works (e.g. Death must Die)
The debugger does not work with native applications. (e.g. Death Stranding).
BitSlicer works without problems.
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25707 Location: The netherlands
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Posted: Tue Feb 13, 2024 10:00 am Post subject: |
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And the gdb/lldb debugserver interface still doesn't work for you?
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Samsei Newbie cheater
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Joined: 26 Jan 2024 Posts: 12
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Posted: Tue Feb 13, 2024 1:02 pm Post subject: |
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Unfortunately, GDB cannot be easily installed on an M processor. I have looked at some "workarounds" but no solution seems to me to be really good and functional.
As I understand it, I can't really attach the LLDB debugger to cheat engines. I still get the message "Debugger attach timeout". (Path: /Library/Developer/CommandLineTools/Library/PrivateFrameworks/LLDB.framework/Versions/A/Resources/debugserver)
Launch command:
firstTry:
/Library/Developer/CommandLineTools/Library/PrivateFrameworks/LLDB.framework/Versions/A/Resources/debugserver 0.0.0.0:1234
second Try:
/Library/Developer/CommandLineTools/Library/PrivateFrameworks/LLDB.framework/Versions/A/Resources/debugserver 0.0.0.0
third try:
/Library/Developer/CommandLineTools/Library/PrivateFrameworks/LLDB.framework/Versions/A/Resources/debugserver
Unfortunately, I cannot understand the error here, so I am open to new input regarding the LLDB debugger.
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Unfortunately, starting the debugger via terminal and trying to establish the connection manually does not work.
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