NexasXowlins How do I cheat?
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Joined: 25 Nov 2023 Posts: 2
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Posted: Sat Nov 25, 2023 9:36 pm Post subject: Help with finding party formation change storage in FFX |
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I am planning on doing a personal project to teach myself something things. What I would like to do is tie into ffx when the party formation is changed and update a dynamic overlay/window as the first 3 characters are changed.
So far I’ve found where the character stats are stored, and how the system seems to access them using offsets of a base address. I’ve even found that where the game stores the index of cursors when doing a party swap. But I can’t seem to find where a character offset address, or a reference to the character base address is being accessed to denote its position in the party.
I’ve tried byte, 2 bytes, 4 bytes and all value changes searches and just swapping the same two characters each scan. This is how I found the cursor indexes. But the assembly only seems to be swapping the two cursors, and then saving the last cursor location to display the cursor at the swap. It doesn’t appear to be updating any other registers for references related to characters.
Wondering if anyone has tried searching for this before? Or has any suggestions? Like if I need to try and be liking for an array that represents the formation somehow?
I’ve also been wondering if I need to look at the game save data to see if is storing party formation and see if that could be a possible hint?
Any help is greatly appreciated. |
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