CE's mono Lua API is a mess with no documentation. Look through monoscript.lua in the autorun folder for various functions you can use. Specifically `mono_class_getStaticFieldValue` looks relevant.
(both the class and the field are pointers, not strings; e.g. maybe `mono_image_findClass` / `mono_class_getParent`, `mono_class_enumFields`)
These Lua API calls get information from CE's mono data collector. CE's source might be helpful too: specifically `Cheat Engine/MonoDataCollector/MonoDataCollector/PipeServer.cpp`
CE's mono data collector asks mono for information. This seems to be the official docs:
http://docs.go-mono.com/?link=root:/embed
Some stuff is undocumented here and requires you to look at mono's source (e.g. mono_vtable_get_static_field_data). _________________
I don't know where I'm going, but I'll figure it out when I get there.
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