Posted: Sun Feb 05, 2023 12:07 pm Post subject: [Help] Values keep changing between freezed value and normal
I'm a beginner on CE and I'm trying to use it on a game called "No One Survived".
In this game, you have several meters that go down as time passes. I was able to find the addresses of the float values and tried freezing them to the max amount as I usually do on some other games.
I found an issue where the value keeps changing between the freeze one, and the normal value, and it still goes down regardless of the address being frozen.
I usually just use addresses and freeze values, is this a case where I need to find the pointers that are writing to this?
question.png
Description:
I took this screenshot showing the difference between the freezed value and normal one, it kept blinking between both
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