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hemanth7 How do I cheat?
Reputation: 1
Joined: 21 Feb 2022 Posts: 1
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Posted: Mon Feb 21, 2022 6:41 am Post subject: Cheat Engine Server porting to ps4 |
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Hi
Thank you for creating cheat engine. it is great tool
i am porting cheat engine server for ps4.
i have completed most of api specified in CE Server.
how would i get Xmm and fpu registers to cheat engine. is there any api to fetch it.
since ps4 is x64, we would need help on this.
these are things we would need your help:
xmm registers
fpu registers
flags
how do we know if it is watchpoint or breakpoint
cheat engine scanner is taking long time from second scan
please Suggest
Thanks and regards
Hemanth
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Pharaoh2k Newbie cheater
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Joined: 28 Apr 2022 Posts: 21
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Dark Byte Site Admin
Reputation: 467
Joined: 09 May 2003 Posts: 25701 Location: The netherlands
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Posted: Thu Aug 11, 2022 1:26 pm Post subject: |
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I'll soon commit some stuff to the CE git that will overhaul big parts of ceserver and CE , which will add better debug support for ceserver including fpu regs and flags
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Pharaoh2k Newbie cheater
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Joined: 28 Apr 2022 Posts: 21
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Posted: Thu Aug 11, 2022 10:31 pm Post subject: |
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Dark Byte wrote: | I'll soon commit some stuff to the CE git that will overhaul big parts of ceserver and CE , which will add better debug support for ceserver including fpu regs and flags |
That's great!
Are there going to be any scan performance improvements?
Also, (rephrasing hemanth question): how can we distinguish between a watchpoint and a breakpoint when using CE Server?
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ParkourPenguin I post too much
Reputation: 150
Joined: 06 Jul 2014 Posts: 4642
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Posted: Thu Aug 11, 2022 11:12 pm Post subject: |
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Pharaoh2k wrote: | how can we distinguish between a watchpoint and a breakpoint when using CE Server? | May you elaborate? A "watchpoint" to me is just a type of breakpoint: hardware breakpoint read-on-write/access
(there are also page exception "breakpoints" that can do read-on-write/access, but that was ridiculously slow last I checked years ago)
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Dark Byte Site Admin
Reputation: 467
Joined: 09 May 2003 Posts: 25701 Location: The netherlands
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Posted: Fri Aug 12, 2022 3:12 am Post subject: |
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watchpoints are breakpoints that trigger on read/write
breakpoints are breakpoints that trigger on execute
e.g arm may have 6 watchpoints and 4 breakpoints (system dependant)
x86 uses a shared implementation and only has 4. (so if you use a breakpoint you also waste a watchpoint)
as for speeding up scans: Get compression level 1 working
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Do not ask me about online cheats. I don't know any and wont help finding them.
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