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Csimbi I post too much
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Joined: 14 Jul 2007 Posts: 3298
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Posted: Sat Apr 16, 2022 2:47 am Post subject: |
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++METHOS wrote: | oleedd wrote: | Is there a guide on this forum? |  |
Made me smile.  |
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oleedd Newbie cheater
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Joined: 12 Apr 2022 Posts: 21
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Posted: Sat Apr 16, 2022 4:22 am Post subject: |
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Stop spamming. Just a guide about "something in the structure that differentiates your desired coordinates from the others". Idk how to search for this.
Last edited by oleedd on Sat Apr 16, 2022 12:45 pm; edited 1 time in total |
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Csimbi I post too much
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Joined: 14 Jul 2007 Posts: 3298
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Posted: Sat Apr 16, 2022 5:14 am Post subject: |
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You don't search.
You analyze the two structures side by side looking for unique differentiators.
You may have to get creative and look for these differentiators in parent or child objects.
Or, you look for code that accesses only the structure you want to modify.
There is no tutorial for using your eyes and think and nobody else will look for a needle in your haystack. |
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oleedd Newbie cheater
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Joined: 12 Apr 2022 Posts: 21
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Posted: Sat Apr 16, 2022 6:45 am Post subject: |
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Quote: | unique differentiators |
What should it be? Static values?
Quote: | You analyze the two structures |
There are not 2 values but at least 50 (as I said). To analyze 50 structures? |
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oleedd Newbie cheater
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Joined: 12 Apr 2022 Posts: 21
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Posted: Sun Apr 17, 2022 12:53 am Post subject: |
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And how can I see where the structure begin? |
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LeFiXER Grandmaster Cheater Supreme
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Joined: 02 Sep 2011 Posts: 1066 Location: 0x90
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Posted: Sun Apr 17, 2022 2:22 am Post subject: |
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No offence, but the best skill you can have is knowing how to search for information you want to find. Game hacking is not for the lazy that much is certain (not saying you are, but you should put more effort into it).
Csimbi has provided you with information on what you have to do. There are copious tutorials on how to compare structures.
You don't have to analyse 50 structures to get what you need. Maybe 2 should be enough, but sometimes more are required. Every case is different, but the concepts remain the same.
It helps to have an understanding of data in memory. Learn about data sizes and memory structure. It will give you more of an understanding how structures are formed within memory. |
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++METHOS I post too much
Reputation: 92
Joined: 29 Oct 2010 Posts: 4197
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Posted: Sun Apr 17, 2022 10:20 am Post subject: |
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LeFiXER wrote: | No offence, but the best skill you can have is knowing how to search for information you want to find. | -Yes. Understanding cannot be given, it has to be earned. You have to put in the time and just do the work. Game hacking is problem solving (or puzzle solving, if you prefer). If you cannot figure things out or solve problems through your own creativity and effort, then you will likely struggle. |
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TsTg Master Cheater
Reputation: 5
Joined: 12 Dec 2012 Posts: 340 Location: Somewhere....
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Posted: Sun Apr 17, 2022 8:48 pm Post subject: |
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++METHOS wrote: | Game hacking is problem solving (or puzzle solving, if you prefer). If you cannot figure things out or solve problems through your own creativity and effort, then you will likely struggle.
| Very wise words from a very wise man....my regards to you mate
it's all about the skills afterall
and to oleedd, you have to dig more into filtering these values/shared code by yourself, either through the structures you found (even if needed to have the 50 ones checked, just go for it), or through the game's assembly code itself (debugging calls, stack parameters, checking registers,....etc) which as mentioned earlier, depends on the game design, it could be a easy task or a tedious process, so just give it some time and start looking at least in the collection of values you found, and try find something that differentiates them from eachother, like a puzzle solving as ++METHOS said, and good luck. |
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