Posted: Mon Nov 29, 2021 7:53 pm Post subject: Can a lua script automatically run when a value changes?
What im interested in is in a lua script that's changing a value from a address, that value is by default changing all the time.
When it reaches a certain float number, the script should be able to automatically detect and reverse its value to its original state, or just to a number.
That's about it. Is this scenario possible in CE?
Freezing a value is not always a option, so I need to somehow have a automatic process for that.
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