Posted: Sat Sep 11, 2021 12:07 pm Post subject: How to find the addresses that a function accesses?
Hi, this is my first question in this forum so I'm sorry if I broke any rules.
Is it possible to find all the addresses accessed by a function (in other words checking multiple instructions at once)? In the disassembler I tried right click > Add code to the list, then in the code list I tried "Find out what addresses this code accesses". But this only gives me the addresses that the first instruction accesses even when I select the entire function.
Let's say that you answered yourself, to do such a thing you have to identify all the positions in which a function performs write or read operations and you place a breakpoint on them, unfortunately I can't tell you if there are methods or lua scripts that are able to automate all of this.
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