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Bug: Cheat Engine 7.3: Pointerscanning threads stay asleep

 
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fullptr
How do I cheat?
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Joined: 06 Sep 2021
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PostPosted: Mon Sep 06, 2021 3:57 am    Post subject: Bug: Cheat Engine 7.3: Pointerscanning threads stay asleep Reply with quote

Starting a pointerscan (either on a pointermap or just a default scan) does not work on my machine. The scanning threads stay asleep, regardless of the number of workers. I have tried with up to 6 workers and as little as one.

Expected Behavior

The pointerscan runs successfully and returns at least 0 pointers. I cannot even get to that screen, however.

Current Behavior

All threads stay asleep. There is no visible progress bar. Even when waiting (I waited up to 5 min for a scan with 3 comparison pointermaps), no progress is made.

Context (Environment)

I looked at different threads on this issue in the past.

- "Threads sleep/work"
This thread's issue was that threads were sleeping sometimes. Solution was to turn up pointer level. This did not work for me.[/url]

- "Pointer Scan Threads Only Sleep"
This thread's issue was that threads were sleeping and not starting. Solution was to make sure that the path only contained ASCII chararacters and that the hard drive isn't full. I made sure of both cases.

- Path: \\Mac\Home\Documents\My Cheat Tables (note that I am using running Windows on Mac Hardware)

Other Information

I was able to run a pointerscan with Squalr. However, whatever it is that Squalr finds, its pointers and offsets are unuseable for me.



Screenshot 2021-09-06 at 11.58.48.png
 Description:
Settings
 Filesize:  173.56 KB
 Viewed:  1675 Time(s)

Screenshot 2021-09-06 at 11.58.48.png



Screenshot 2021-09-06 at 11.53.57.png
 Description:
Hard drive
 Filesize:  27.34 KB
 Viewed:  1677 Time(s)

Screenshot 2021-09-06 at 11.53.57.png



Screenshot 2021-09-06 at 11.52.30.png
 Description:
Scanning
 Filesize:  104.94 KB
 Viewed:  1677 Time(s)

Screenshot 2021-09-06 at 11.52.30.png




Last edited by fullptr on Thu Sep 09, 2021 2:40 am; edited 1 time in total
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Dark Byte
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PostPosted: Mon Sep 06, 2021 6:20 am    Post subject: Reply with quote

does this happen on each target or only one specific game ?

can you send me 1 or 2 pointermaps of the game, including the accompanying addresslist ? (I can do a same scan your system does using the pointermaps only. I don't need the game)

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fullptr
How do I cheat?
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PostPosted: Tue Sep 07, 2021 9:23 am    Post subject: Reply with quote

Sorry, I can't seem to upload any files other than images (zip or pointermaps). SCANDATA and ADDRESSLIST files are not included in your whitelist filter. I also am not able to post URLS. How can I send you these files?
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LeFiXER
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PostPosted: Tue Sep 07, 2021 9:40 am    Post subject: Reply with quote

Upload to a file hosting site and send the link in a PM? To Dark Byte of course.
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fullptr
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PostPosted: Wed Sep 08, 2021 7:26 am    Post subject: Reply with quote

Alright.

Dark Byte wrote:
does this happen on each target or only one specific game ?

can you send me 1 or 2 pointermaps of the game, including the accompanying addresslist ? (I can do a same scan your system does using the pointermaps only. I don't need the game)


Done. I'd gladly also have a look at the files contents, but I don't know how they're encoded. Anyhow, you should find a link to them in your PMs
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Dark Byte
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PostPosted: Wed Sep 08, 2021 12:03 pm    Post subject: Reply with quote

thanks i'll check them out.
(They are quite small for pointermaps)

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fullptr
How do I cheat?
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PostPosted: Thu Sep 09, 2021 7:25 am    Post subject: Reply with quote

@DarkByte I tried it with Assault Cube today. No problems finding correct pointers. The scan however doesn't work with some indie games (the original one I tried it with was ''The Binding of Isaac - Rebirth'')

All games where pointer scan didn't work also had problems with crashing when using anything else but Page Exceptions.

Is there some connection I'm not seeing?
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