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Twistedfate Expert Cheater
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Joined: 11 Mar 2016 Posts: 231
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Posted: Thu Jun 24, 2021 5:51 am Post subject: Calling exported function from dll |
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I am trying to call bom function from cheatengine script
the dll code inside VS :
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extern "C" void bom()
{
MessageBoxA(nullptr, "bom", "Native DLL Test", MB_OK);
}
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as u can see in the picture writeFileDlltest.bom is undefined .. I think I am doing it with the wrong way so what is the correct way to do that > also I read all threads relegated to this topic in CE forum but nothing work for me .
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25706 Location: The netherlands
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Posted: Thu Jun 24, 2021 6:01 am Post subject: |
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have you reloaded the symbollist after loading the dll ?
Can you find the symbol in enumerate dll's and symbols?
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Twistedfate Expert Cheater
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Dark Byte Site Admin
Reputation: 468
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Posted: Thu Jun 24, 2021 6:39 am Post subject: |
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try retargeting the process with CE if it doesn't fill up
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Twistedfate Expert Cheater
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Posted: Thu Jun 24, 2021 6:49 am Post subject: |
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tried not working
if you have any dll to test maybe am doing something wrong ?
but at the same time after dll injection CE show function names but they are not added to the symbol list IDK why
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Dark Byte Site Admin
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Posted: Thu Jun 24, 2021 6:56 am Post subject: |
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how do you inject the dll ? using CE's force load method ?
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Twistedfate Expert Cheater
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Posted: Thu Jun 24, 2021 7:05 am Post subject: |
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mem view CTRl+I inject dll
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Dark Byte Site Admin
Reputation: 468
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Posted: Thu Jun 24, 2021 7:26 am Post subject: |
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run lua command reinitializeSymbolhandler()
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Twistedfate Expert Cheater
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Posted: Thu Jun 24, 2021 7:34 am Post subject: |
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The problem solved using Release instead of debug option in visual studio ..
so strange !!
and thank you for your time
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