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How an Item filter can be done

 
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r52560
How do I cheat?
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Joined: 28 Jan 2021
Posts: 1

PostPosted: Thu Jan 28, 2021 8:47 am    Post subject: How an Item filter can be done Reply with quote

There is this game that when you kill a monster it drops lots of items, many of them useless and a few very valuable. If not looted for a certain time, the item dissapears.

Each time an item drops, the game dynamically allocates memory. This new memory contains a boolean value that makes the item dissapear.

My problem is how to get the address of the memory of this boolean for each new drop, and how to map this with the item name, so I can make it dissapear if it is not valuable.

What path should I follow?

Thanks.
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