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WALLED !BEWARE! Deletes post on answer
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Joined: 17 Feb 2020 Posts: 16
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Posted: Mon Oct 12, 2020 2:04 am Post subject: Cheat Engine 7.1 Text Problem |
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When I try to do a generic trainer, after I add a new hotkey the text shows like that
https: //i.imgur. com/H7J8XUN.png
If i try to modify it, after I add another hotkey, the text shows like this again.
Any idea how can i fix it? |
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Corroder Grandmaster Cheater Supreme
Reputation: 75
Joined: 10 Apr 2015 Posts: 1668
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Posted: Mon Oct 12, 2020 2:21 am Post subject: |
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On trainer generator go to 'Design userinterface manually' then try fix the font of TCheat manually. _________________
Stealing Code From Stolen Code...
And Admit It.. Hmmm....Typically LOL |
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WALLED !BEWARE! Deletes post on answer
Reputation: 0
Joined: 17 Feb 2020 Posts: 16
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Posted: Mon Oct 12, 2020 4:14 am Post subject: |
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| Corroder wrote: | | On trainer generator go to 'Design userinterface manually' then try fix the font of TCheat manually. |
How can i call another form?
For example, i created a button, and if u click on the button, the Form2 will be opened. If you go to table>UDF2, you can see the forms you got. And i want to call the UDF2 from the UDF1 form. |
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Corroder Grandmaster Cheater Supreme
Reputation: 75
Joined: 10 Apr 2015 Posts: 1668
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Posted: Mon Oct 12, 2020 4:28 am Post subject: |
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| Code: | UDF2.Hide()
UDF1.Show()
function UDF1_CEButton1Click(sender)
UDF2.Show()
end
function UDF2_CEButton1Click(sender)
UDF2.Hide()
end
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_________________
Stealing Code From Stolen Code...
And Admit It.. Hmmm....Typically LOL |
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WALLED !BEWARE! Deletes post on answer
Reputation: 0
Joined: 17 Feb 2020 Posts: 16
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Posted: Mon Oct 12, 2020 4:38 am Post subject: |
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| Corroder wrote: | | Code: | UDF2.Hide()
UDF1.Show()
function UDF1_CEButton1Click(sender)
UDF2.Show()
end
function UDF2_CEButton1Click(sender)
UDF2.Hide()
end
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It says
Error:[string "UDF1.Show();
..."]:2: attempt to index a nil value (global 'CETrainer')
And also, i mean the form i need to call is from the Table > CETrainer, because the CETrainer is a generic trainer, and i can't create a generic trainer from the main (UDF1) form. |
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Corroder Grandmaster Cheater Supreme
Reputation: 75
Joined: 10 Apr 2015 Posts: 1668
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Posted: Mon Oct 12, 2020 9:01 am Post subject: |
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I don't believe this!!. UDF1 and UDF2 or whatever are just the name of FORM.
So, I don't know what is your form name, CETrainer or what ever name you used for the form.
Finally, if you want to call your form via another form then when your trainer loaded:
1. Set your main form (Which you use to call other form) as visible / show()
2. Set the second form to hide
myMainForm.Show() or CETrainer.Show()
myOtherForm.Hide() or UDF2.Hide()
3. Let say you have a button on YOUR MAIN FORM then:
mybutton.OnClick = function()
myOtherForm.Show() or UDF2.Show()
end
That's all
If you still not get these, then I am give up _________________
Stealing Code From Stolen Code...
And Admit It.. Hmmm....Typically LOL |
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