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EsmailGoda Newbie cheater
Reputation: 0
Joined: 25 Sep 2020 Posts: 18
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Posted: Fri Sep 25, 2020 12:45 am Post subject: I need a code to disable this code |
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This code works fine :
function UDF1_CEToggleBox5Click(sender)
local Auto = createTimer()
Auto.Interval = 350000
Auto.OnTimer = function()
VIP = ("[Conquer.exe+BEAFBC]+644")
writeInteger(VIP,0)
end
But I can't stop it
I need else code I Put in a button else And when pressed
heave to
local Auto = createTimer()
Auto.Interval = 350000
Auto.OnTimer = function()
Sorry for the misspellings
And thanks for the help in advance
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AylinCE Grandmaster Cheater Supreme
Reputation: 37
Joined: 16 Feb 2017 Posts: 1532
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Posted: Fri Sep 25, 2020 2:38 am Post subject: |
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sorry EDIT:
| Code: |
local Auto = createTimer()
Auto.Interval = 350000
Auto.OnTimer = function()
VIP = ("[Conquer.exe+BEAFBC]+644")
writeInteger(VIP,0)
end
UDF1.CEToggleBox5.OnChange=function ()
if UDF1.CEToggleBox5.Checked==false then
Auto.Enabled=false
showMessage("The timer has been stopped.")
--or UDF1.CEToggleBox5.caption="Auto Start"
else
Auto.Enabled=true
showMessage("The timer has been started.")
--or UDF1.CEToggleBox5.caption="Auto Stop!"
end
end |
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EsmailGoda Newbie cheater
Reputation: 0
Joined: 25 Sep 2020 Posts: 18
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Posted: Fri Oct 02, 2020 2:32 am Post subject: |
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I need to put in a button
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1.46 MB |
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3495 Time(s) |

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Corroder Grandmaster Cheater Supreme
Reputation: 75
Joined: 10 Apr 2015 Posts: 1668
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Posted: Fri Oct 02, 2020 3:18 am Post subject: |
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| Code: | function UDF1_CEButton6Click(sender)
Auto.Enabled=false
UDF1.CEToggleBox5.Checked==false
end
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Stealing Code From Stolen Code...
And Admit It.. Hmmm....Typically LOL |
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EsmailGoda Newbie cheater
Reputation: 0
Joined: 25 Sep 2020 Posts: 18
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Posted: Fri Oct 02, 2020 6:35 pm Post subject: |
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thank you
But that doesn't work
| Code: | function UDF1_CEToggleBox5Click(sender)
local Auto = createTimer()
Auto.Interval = 1000
Auto.OnTimer = function()
VIP = ("[Conquer.exe+BEDFDC]+644")
writeInteger(VIP,4)
Auto3 = ("[conquer.exe+BEDFDC]+49F4")
writeInteger(Auto3,256)
Auto4 = ("[Conquer.exe+BEE758]+10")
writeInteger(Auto4,257)
end
UDF1.CEToggleBox5.OnChange=function ()
if UDF1.CEToggleBox5.Checked==false then
Auto.Enabled=false
showMessage("The timer has been stopped.")
--or UDF1.CEToggleBox5.caption="Auto Start"
else
Auto.Enabled=true
showMessage("The timer has been started.")
--or UDF1.CEToggleBox5.caption="Auto Stop!"
end
end
end
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Do not stop the [i] Auto = createTimer()
This also does not work
| Code: | function UDF1_CEButton6Click(sender)
Auto.Enabled=false
UDF1.CEToggleBox5.Checked==false
end |
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AylinCE Grandmaster Cheater Supreme
Reputation: 37
Joined: 16 Feb 2017 Posts: 1532
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Posted: Sat Oct 03, 2020 1:19 am Post subject: |
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If you have multiple "Auto Timers", not all of them may stop.
Every time you click the "ToggleBox", you generate an "Auto Timer".
And without killing the generated "Auto Timer", you create a new one.
Create "Auto Timer" once and independently. (Except "ToggleBox")
( Note; Why "Auto Timer" 35 minutes? (350000)
This means it will run 35 minutes after you activate it.
Timer interval; 1000 = 1 second. )
| Code: | if Auto then Auto.Destroy() end --Kill the old one to make sure you don't create a new one.
Auto=createTimer()
Auto.Interval=350000
Auto.Enabled=false -- true |
Give "Auto Timer" the code it will activate;
| Code: | Auto.OnTimer = function()
VIP = ("[Conquer.exe+BEDFDC]+644")
writeInteger(VIP,4)
Auto3 = ("[conquer.exe+BEDFDC]+49F4")
writeInteger(Auto3,256)
Auto4 = ("[Conquer.exe+BEE758]+10")
writeInteger(Auto4,257)
--If the code above is activated, turn off "Auto Timer" automatically at the end of the code.
Auto.Enabled=false
end |
If you want to activate "Auto Timer" with "ToggleBox", give the following command;
| Code: | UDF1.CEToggleBox5.OnChange=function ()
if UDF1.CEToggleBox5.Checked==false then
Auto.Enabled=false
showMessage("The timer has been stopped.")
--or UDF1.CEToggleBox5.caption="Auto Start"
else
Auto.Enabled=true
showMessage("The timer has been started.")
--or UDF1.CEToggleBox5.caption="Auto Stop!"
end
end |
Or activate or stop "Auto Timer" with a button.
| Code: | UDF1.CEButton6.OnClick=function()
if Auto.Enabled==true then
Auto.Enabled=false
showMessage("The timer has been stopped.")
UDF1.CEButton6.caption="Auto Start"
else
Auto.Enabled=true
showMessage("The timer has been started.")
UDF1.CEButton6.caption="Auto Stop!"
end
end |
Hope these details are helpful.
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| Filesize: |
863.21 KB |
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3425 Time(s) |

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Corroder Grandmaster Cheater Supreme
Reputation: 75
Joined: 10 Apr 2015 Posts: 1668
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AylinCE Grandmaster Cheater Supreme
Reputation: 37
Joined: 16 Feb 2017 Posts: 1532
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Posted: Sat Oct 03, 2020 1:57 am Post subject: |
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No, I didn't complain.
I am a newbie, trying to understand.
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EsmailGoda Newbie cheater
Reputation: 0
Joined: 25 Sep 2020 Posts: 18
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Posted: Sat Oct 03, 2020 11:07 am Post subject: |
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i have Established a new trainer
To try the code alone
But this code has a problem
He's working
But this does not work Auto.Interval = 1000
.
.
The code is activated For once alone
Not every 1 second:(
I need to activate the time slot, thanks
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1.25 MB |
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3373 Time(s) |

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AylinCE Grandmaster Cheater Supreme
Reputation: 37
Joined: 16 Feb 2017 Posts: 1532
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Posted: Sat Oct 03, 2020 12:18 pm Post subject: |
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You attribute wrong actions (commands) to wrong effects.
1) Create Timer (Auto) independent. Not within a function.
2) Creating another function inside a function (Button.OnClick).
Try the code below; You can put your own code inside the timer function.
| Code: | if f then f.destroy() end
f=createForm(true)
f.Position=poDesktopCenter
f.Width=240 f.Height=100
local idx=0
local l1=createLabel(f) --UDF1.CELabel1
l1.Left=80 l1.Top=25 l1.caption="Auto Start - Stop"
local b1 = createButton(f) --UDF1.CEButton1
b1.Left=85 b1.Top=43 b1.caption="Click Start"
--Here's that "famous" AutoTimer;
if Auto then Auto.Destroy() end
Auto=createTimer()
Auto.Enabled=false Auto.Interval=1000 --1 sec
Auto.OnTimer=function()
--Put your hack codes here.
--I'm putting sample code to test if Auto is working.
idx=tonumber(idx) + 1
l1.caption="Auto Start: "..idx
b1.caption="Click Stop"
end
--Button function;
b1.OnClick=function() --Button OnClick! No UDF1.CEButton2.OnChange!
if Auto.Enabled==false then
Auto.Enabled=true
idx=0
b1.caption="Click Stop"
else
Auto.Enabled=false
b1.caption="Click Start"
l1.caption="Auto Stop: "..idx
end
end |
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EsmailGoda Newbie cheater
Reputation: 0
Joined: 25 Sep 2020 Posts: 18
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Posted: Sat Oct 03, 2020 12:34 pm Post subject: |
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| Aylin wrote: |
( Note; Why "Auto Timer" 35 minutes? (350000)
This means it will run 35 minutes after you activate it.
Timer interval; 1000 = 1 second. )
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This Timer is 6 minutes Not 35 minutes
.
And I do this In order to protect me from being banned in the game
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EsmailGoda Newbie cheater
Reputation: 0
Joined: 25 Sep 2020 Posts: 18
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Posted: Sat Oct 03, 2020 11:50 pm Post subject: |
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| Aylin wrote: |
| Code: | if Auto then Auto.Destroy() end --Kill the old one to make sure you don't create a new one.
Auto=createTimer()
Auto.Interval=350000
Auto.Enabled=false -- true |
Give "Auto Timer" the code it will activate;
| Code: | Auto.OnTimer = function()
VIP = ("[Conquer.exe+BEDFDC]+644")
writeInteger(VIP,4)
Auto3 = ("[conquer.exe+BEDFDC]+49F4")
writeInteger(Auto3,256)
Auto4 = ("[Conquer.exe+BEE758]+10")
writeInteger(Auto4,257)
--If the code above is activated, turn off "Auto Timer" automatically at the end of the code.
Auto.Enabled=false
end |
If you want to activate "Auto Timer" with "ToggleBox", give the following command;
| Code: | UDF1.CEToggleBox5.OnChange=function ()
if UDF1.CEToggleBox5.Checked==false then
Auto.Enabled=false
showMessage("The timer has been stopped.")
--or UDF1.CEToggleBox5.caption="Auto Start"
else
Auto.Enabled=true
showMessage("The timer has been started.")
--or UDF1.CEToggleBox5.caption="Auto Stop!"
end
end |
Or activate or stop "Auto Timer" with a button.
| Code: | UDF1.CEButton6.OnClick=function()
if Auto.Enabled==true then
Auto.Enabled=false
showMessage("The timer has been stopped.")
UDF1.CEButton6.caption="Auto Start"
else
Auto.Enabled=true
showMessage("The timer has been started.")
UDF1.CEButton6.caption="Auto Stop!"
end
end |
Hope these details are helpful. |
You have adjusted here
Huh now works fine
Thank you
But why should I click twice Even The code is activated؟
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AylinCE Grandmaster Cheater Supreme
Reputation: 37
Joined: 16 Feb 2017 Posts: 1532
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Posted: Sun Oct 04, 2020 1:26 am Post subject: |
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I don't know how he used the examples I gave.
But if you are using the code below as is,
After the cheat is active, "Auto Timer" will turn itself off.
It; It means it won't require another click to turn off "Auto Timer".
| Code: | Auto.OnTimer = function()
VIP = ("[Conquer.exe+BEDFDC]+644")
writeInteger(VIP,4)
Auto3 = ("[conquer.exe+BEDFDC]+49F4")
writeInteger(Auto3,256)
Auto4 = ("[Conquer.exe+BEE758]+10")
writeInteger(Auto4,257)
--If the code above is activated, turn off "Auto Timer" automatically at the end of the code.
Auto.Enabled=false --<<Auto close
end |
If you want to turn off "Auto Timer" manually, use the method below;
| Code: | Auto.OnTimer = function()
VIP = ("[Conquer.exe+BEDFDC]+644")
writeInteger(VIP,4)
Auto3 = ("[conquer.exe+BEDFDC]+49F4")
writeInteger(Auto3,256)
Auto4 = ("[Conquer.exe+BEE758]+10")
writeInteger(Auto4,257)
--If the code above is activated, turn off "Auto Timer" automatically at the end of the code.
--Auto.Enabled=false --<<Auto no close
end
--Auto Start - Stop;
UDF1.CEButton6.OnClick=function()
if Auto.Enabled==true then
Auto.Enabled=false
showMessage("The timer has been stopped.")
UDF1.CEButton6.caption="Auto Start"
else
Auto.Enabled=true
showMessage("The timer has been started.")
UDF1.CEButton6.caption="Auto Stop!"
end
end |
In order to see if "Auto Timer" is on at the opening of the trainer,
You can give an effect to the button that turns "Auto Timer" on and off.
After creating "Auto Timer", add this control;
| Code: | Auto=createTimer()
Auto.Interval=350000
Auto.Enabled=false -- true
if Auto.Enabled==false then
UDF1.CEButton6.caption="Auto Start" --Or whichever button activates "Auto Timer".
else
UDF1.CEButton6.caption="Auto Stop"
end |
Please state the method (code) you used when asking again.
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Corroder Grandmaster Cheater Supreme
Reputation: 75
Joined: 10 Apr 2015 Posts: 1668
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Posted: Sun Oct 04, 2020 2:27 am Post subject: |
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I doubt the original trainer made by himself.
_________________
Stealing Code From Stolen Code...
And Admit It.. Hmmm....Typically LOL |
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AylinCE Grandmaster Cheater Supreme
Reputation: 37
Joined: 16 Feb 2017 Posts: 1532
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Posted: Sun Oct 04, 2020 3:54 am Post subject: |
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For a detailed table, "Disable Timer (!)"
For the creator of that table, this should not be a difficult coding at all.
| Corroder wrote: | | I doubt the original trainer made by himself. |
You may be right.
I hope he gets some ideas to start.
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