Posted: Thu May 09, 2019 8:06 pm Post subject: Properly Setting up BDVM scanning.
When trying to find the base player address in a game I'm trying create a simple aimbot for, using the normal windows "Find what writes to/accesses this address" scanning crashes the game. It was suggested to me that I should move over to BDVM scanning (since my pc supports it) but It dosen't seem to function the same way.
My question is What settings/toggles should I have to make the BDVM scanner function in a way that I can find base addresses for tracking down offsets?
Joined: 09 May 2003 Posts: 25287 Location: The netherlands
Posted: Fri May 10, 2019 3:53 am Post subject:
try level 10+ and structsize 4096+ , and save the results to c:\ptr (in case you usually save it to the desktop or your user folder which is not supported) _________________
Do not ask me about online cheats. I don't know any and wont help finding them.
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