Posted: Mon Dec 31, 2018 4:20 am Post subject: Pointer works only when the game is run for the first time
Using pointermap methods I found some (2) pointers that will work for this PC steam game for a boss's HP value. To verify that these pointers do get me to the boss's HP, I edit them while the game is running even after re-opening the game. They work. However, should I quit to main menu and enter the boss fight again, the pointers no longer seem to work. The only seem to work the first time the boss fight goes down.
When attempting to go in step by step (tutorial 8 way), I run into an issue where I cannot get any damage function calls onto the boss's health. Otherwise I wouldn't have even resorted to the pointermap method in the first place.
Joined: 09 May 2003 Posts: 25262 Location: The netherlands
Posted: Mon Dec 31, 2018 6:35 am Post subject:
Likely the pointermaps you used where made during the same game session.
For the best results you should have used pointermaps from two different game sessions. (with a reboot inbetween would be even better)
Also, perhaps the pointerlevel was too small (e.g 5) _________________
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