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Help, value changes back

 
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Fedora
How do I cheat?
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PostPosted: Tue May 22, 2018 4:58 am    Post subject: Help, value changes back Reply with quote

Hi, i'm trying to change a value in a RPG Maker game. But whenever i change the value, and go to the menu again to see if the value changed, the value goes back to prior value.

I opened the Memory View tab and apparentlythat part of the memory is "Protected: Execute/Read/Write".

I don't know assembly but I think that the value is transferred to the memory location. (Which makes sense based on how the game works.) But I don't know where the value comes from, since apparently it isn't from the 00878E80 address.

So, how do i change a value that keeps changing back no matter what?
Also, how do i find where the value came from? (I also checked what accesses the address, but, as I said, I have no ideia of what I'm doing, since I don't know assembly)



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Dark Byte
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PostPosted: Tue May 22, 2018 6:40 am    Post subject: Reply with quote

it looks like you found a display value instead of the actual value.

Try a different type to find it, like binary

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Fedora
How do I cheat?
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PostPosted: Tue May 22, 2018 7:05 am    Post subject: Reply with quote

You mean, converting 91 to binary and searching it? Because I didn't search for a specific type of value, as you can see in the print "Value Type: All". I just cleared the "found" stuff
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Dark Byte
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PostPosted: Tue May 22, 2018 7:10 am    Post subject: Reply with quote

no, just the type called "binary". all does not include the binary type
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Fedora
How do I cheat?
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PostPosted: Tue May 22, 2018 7:55 am    Post subject: Reply with quote

Hmm, weird, i didn't know about "All" not including "Binary", thanks. But...

I did what you said and the result was the same address... I don't know if I did something wrong or if it just is what it is.



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