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		| Iskandar How do I cheat?
 
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				|  Posted: Sun Apr 15, 2018 4:21 pm    Post subject: [help] Auto Assemble Register Value to Custom Address |   |  
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				| Good night CE Community, I'm breaking my head with this question and I hope I can explain it right.. first of all, sorry for bad english and thanks for any help... 
 I wanted to know how do I bind the value of a register in a custom address, so, when I modify that custom address value, the value signed to that address changes as well... please, see the print :'D
 
 A) When I click 'Hit me', I get the value of B and bind the value in that address to the custom address (C).
 
 I know that the register pointing to (B) is [rbx+798]. But I have no idea how to make my custom address (_val) point to the same address of [rbx+798].
 
 
 
 
	
		
	 
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		| Dark Byte Site Admin
 
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				|  Posted: Mon Apr 16, 2018 12:10 am    Post subject: |   |  
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				| in your code do a "mov [_val],rbx" 
 and change the memoryrecord to a level1 pointer with baseaddress _val and offset 798
 _________________
 
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		| Iskandar How do I cheat?
 
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 Joined: 28 Aug 2014
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				|  Posted: Mon Apr 16, 2018 9:51 am    Post subject: |   |  
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				|  	  | Dark Byte wrote: |  	  | in your code do a "mov [_val],rbx" 
 and change the memoryrecord to a level1 pointer with baseaddress _val and offset 798
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 Perfect! My gratitude! Thanks!
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