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Valatros Cheater
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Joined: 21 Nov 2015 Posts: 36
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Posted: Sat Mar 25, 2017 11:57 am Post subject: Does it matter which multilevel pointer you use? |
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The title, basically; after some effort I've got... 10 pointers with 5 different offsets each. Each one always ends up at the "Correct" address, even after restarts, new game, closing and opening, the works. I've... never had more than one "right" pointer before.
Do I just... pick my favorite one, I guess? Does it matter?
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FreeER Grandmaster Cheater Supreme
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Joined: 09 Aug 2013 Posts: 1091
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Posted: Sat Mar 25, 2017 1:04 pm Post subject: |
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Yeah, as long as they are all stable it doesn't matter. Sometimes you might find that one doesn't point to the right value when you're paused or enter a different section of the level etc.
But it's entirely possible for there to be multiple "correct" paths to the same value in the same way that you can drive down different roads and still end up at the same location. Smaller games, just like smaller cities/towns, tend to have fewer paths.
If you have related values then you might try and choose pointers with the same base address or offsets since that makes them easier to update when the game updates (and the pointers, potentially, change) and if/when you write scripts, but otherwise it really doesn't matter.
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Valatros Cheater
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Joined: 21 Nov 2015 Posts: 36
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Posted: Sat Mar 25, 2017 3:17 pm Post subject: |
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Got it, thank you!
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